numa: move numa global variable have_numa_distance into MachineState

Move existing numa global have_numa_distance into NumaState.

Reviewed-by: Igor Mammedov <imammedo@redhat.com>
Reviewed-by: Liu Jingqi <jingqi.liu@intel.com>
Suggested-by: Igor Mammedov <imammedo@redhat.com>
Suggested-by: Eduardo Habkost <ehabkost@redhat.com>
Signed-off-by: Tao Xu <tao3.xu@intel.com>
Message-Id: <20190809065731.9097-4-tao3.xu@intel.com>
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
diff --git a/hw/core/numa.c b/hw/core/numa.c
index 2712c78..4a7adc9 100644
--- a/hw/core/numa.c
+++ b/hw/core/numa.c
@@ -55,7 +55,6 @@
 static int max_numa_nodeid; /* Highest specified NUMA node ID, plus one.
                              * For all nodes, nodeid < max_numa_nodeid
                              */
-bool have_numa_distance;
 NodeInfo numa_info[MAX_NODES];
 
 
@@ -173,7 +172,7 @@
     }
 
     numa_info[src].distance[dst] = val;
-    have_numa_distance = true;
+    ms->numa_state->have_numa_distance = true;
 }
 
 void set_numa_options(MachineState *ms, NumaOptions *object, Error **errp)
@@ -446,7 +445,7 @@
          * asymmetric. In this case, the distances for both directions
          * of all node pairs are required.
          */
-        if (have_numa_distance) {
+        if (ms->numa_state->have_numa_distance) {
             /* Validate enough NUMA distance information was provided. */
             validate_numa_distance(ms);