sdl2: add support for display rendering using opengl.
Add new sdl2-gl.c file, with display
rendering functions using opengl.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
diff --git a/ui/sdl.c b/ui/sdl.c
index 8bdbf52..3be2910 100644
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -908,6 +908,16 @@
.dpy_cursor_define = sdl_mouse_define,
};
+void sdl_display_early_init(int opengl)
+{
+ if (opengl == 1 /* on */) {
+ fprintf(stderr,
+ "SDL1 display code has no opengl support.\n"
+ "Please recompile qemu with SDL2, using\n"
+ "./configure --enable-sdl --with-sdlabi=2.0\n");
+ }
+}
+
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
{
int flags;