tcg: Add muluh and mulsh opcodes
Use them in places where mulu2 and muls2 are used.
Optimize mulx2 with dead low part to mulxh.
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
diff --git a/tcg/tcg.h b/tcg/tcg.h
index f3f9889..3f869dd 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -85,6 +85,8 @@
#define TCG_TARGET_HAS_sub2_i64 0
#define TCG_TARGET_HAS_mulu2_i64 0
#define TCG_TARGET_HAS_muls2_i64 0
+#define TCG_TARGET_HAS_muluh_i64 0
+#define TCG_TARGET_HAS_mulsh_i64 0
/* Turn some undef macros into true macros. */
#define TCG_TARGET_HAS_add2_i32 1
#define TCG_TARGET_HAS_sub2_i32 1