| --- | |
| short-description: Setting up cross-compilation | |
| ... | |
| # Cross compilation | |
| Meson has full support for cross compilation. Since cross compiling is | |
| more complicated than native building, let's first go over some | |
| nomenclature. The three most important definitions are traditionally | |
| called *build*, *host* and *target*. This is confusing because those | |
| terms are used for quite many different things. To simplify the issue, | |
| we are going to call these the *build machine*, *host machine* and | |
| *target machine*. Their definitions are the following: | |
| * *build machine* is the computer that is doing the actual compiling. | |
| * *host machine* is the machine on which the compiled binary will run. | |
| * *target machine* is the machine on which the compiled binary's | |
| output will run, *only meaningful* if the program produces | |
| machine-specific output. | |
| The `tl/dr` summary is the following: if you are doing regular cross | |
| compilation, you only care about `build_machine` and | |
| `host_machine`. Just ignore `target_machine` altogether and you will | |
| be correct 99% of the time. Only compilers and similar tools care | |
| about the target machine. In fact, for so-called "multi-target" tools | |
| the target machine need not be fixed at build-time like the others but | |
| chosen at runtime, so `target_machine` *still* doesn't matter. If your | |
| needs are more complex or you are interested in the actual details, do | |
| read on. | |
| This might be easier to understand through examples. Let's start with | |
| the regular, not cross-compiling case. In these cases all of these | |
| three machines are the same. Simple so far. | |
| Let's next look at the most common cross-compilation setup. Let's | |
| suppose you are on a 64 bit OSX machine and you are cross compiling a | |
| binary that will run on a 32 bit ARM Linux board. In this case your | |
| *build machine* is 64 bit OSX, your *host machine* is 32 bit ARM Linux | |
| and your *target machine* is irrelevant (but defaults to the same value | |
| as the *host machine*). This should be quite understandable as well. | |
| The usual mistake in this case is to call the OSX system the *host* and | |
| the ARM Linux board the *target*. That's because these were their actual | |
| names when the cross-compiler itself was compiled! Let's assume the | |
| cross-compiler was created on OSX too. When that happened the *build* | |
| and *host machines* were the same OSX and different from the ARM Linux | |
| *target machine*. | |
| In a nutshell, the typical mistake assumes that the terms *build*, | |
| *host* and *target* refer to some fixed positions whereas they're | |
| actually relative to where the current compiler is running. Think of | |
| *host* as a *child* of the current compiler and *target* as an optional | |
| *grand-child*. Compilers don't change their terminology when they're | |
| creating another compiler, that would at the very least make their user | |
| interface much more complex. | |
| The most complicated case is when you cross-compile a cross | |
| compiler. As an example you can, on a Linux machine, generate a cross | |
| compiler that runs on Windows but produces binaries on MIPS Linux. In | |
| this case *build machine* is x86 Linux, *host machine* is x86 Windows | |
| and *target machine* is MIPS Linux. This setup is known as the | |
| [Canadian | |
| Cross](https://en.wikipedia.org/wiki/Cross_compiler#Canadian_Cross). As | |
| a side note, be careful when reading cross compilation articles on | |
| Wikipedia or the net in general. It is very common for them to get | |
| build, host and target mixed up, even in consecutive sentences, which | |
| can leave you puzzled until you figure it out. | |
| Again note that when you cross-compile something, | |
| the 3 systems (*build*, *host*, and *target*) used when | |
| building the cross compiler don't align with the ones used when | |
| building something with that newly-built cross compiler. To take our | |
| Canadian Cross scenario from above (for full generality), since its | |
| *host machine* is x86 Windows, the *build machine* of anything we | |
| build with it is *x86 Windows*. And since its *target machine* is MIPS | |
| Linux, the *host machine* of anything we build with it is *MIPS | |
| Linux*. Only the *target machine* of whatever we build with it can be | |
| freely chosen by us, say if we want to build another cross compiler | |
| that runs on MIPS Linux and targets Aarch64 iOS. As this example | |
| hopefully makes clear to you, the machine names are relative and | |
| shifted over to the left by one position. | |
| If you did not understand all of the details, don't worry. For most | |
| people it takes a while to wrap their head around these | |
| concepts. Don't panic, it might take a while to click, but you will | |
| get the hang of it eventually. | |
| ## Defining the environment | |
| Meson requires you to write a cross build definition file. It defines | |
| various properties of the cross build environment. The cross file | |
| consists of different sections. The first one is the list of | |
| executables that we are going to use. A sample snippet might look like | |
| this: | |
| ```ini | |
| [binaries] | |
| c = '/usr/bin/i586-mingw32msvc-gcc' | |
| cpp = '/usr/bin/i586-mingw32msvc-g++' | |
| ld = 'gold' | |
| ar = '/usr/i586-mingw32msvc/bin/ar' | |
| strip = '/usr/i586-mingw32msvc/bin/strip' | |
| pkgconfig = '/usr/bin/i586-mingw32msvc-pkg-config' | |
| exe_wrapper = 'wine' # A command used to run generated executables. | |
| ``` | |
| The entries are pretty self explanatory but the last line is | |
| special. It defines a *wrapper command* that can be used to run | |
| executables for this host. In this case we can use Wine, which runs | |
| Windows applications on Linux. Other choices include running the | |
| application with qemu or a hardware simulator. If you have this kind | |
| of a wrapper, these lines are all you need to write. Meson will | |
| automatically use the given wrapper when it needs to run host | |
| binaries. This happens e.g. when running the project's test suite. | |
| ld is special because it is compiler specific. For compilers like gcc and | |
| clang which are used to invoke the linker this is a value to pass to their | |
| "choose the linker" argument (-fuse-ld= in this case). For compilers like | |
| MSVC and Clang-Cl, this is the path to a linker for meson to invoke, such as | |
| `link.exe` or `lld-link.exe`. Support for ls is *new in 0.53.0* | |
| The next section lists properties of the cross compiler and its target | |
| system, and thus properties of host system of what we're building. It | |
| looks like this: | |
| ```ini | |
| [properties] | |
| sizeof_int = 4 | |
| sizeof_wchar_t = 4 | |
| sizeof_void* = 4 | |
| alignment_char = 1 | |
| alignment_void* = 4 | |
| alignment_double = 4 | |
| has_function_printf = true | |
| c_args = ['-DCROSS=1', '-DSOMETHING=3'] | |
| c_link_args = ['-some_link_arg'] | |
| sys_root = '/some/path' | |
| ``` | |
| In most cases you don't need the size and alignment settings, Meson | |
| will detect all these by compiling and running some sample | |
| programs. If your build requires some piece of data that is not listed | |
| here, Meson will stop and write an error message describing how to fix | |
| the issue. If you need extra compiler arguments to be used during | |
| cross compilation you can set them with `[langname]_args = | |
| [args]`. Just remember to specify the args as an array and not as a | |
| single string (i.e. not as `'-DCROSS=1 -DSOMETHING=3'`). | |
| *Since 0.52.0* The `sys_root` property may point to the root of the host | |
| system path (the system that will run the compiled binaries). This is used | |
| internally by Meson to set the PKG_CONFIG_SYSROOT_DIR environment variable | |
| for pkg-config. If this is unset the host system is assumed to share a root | |
| with the build system. | |
| One important thing to note, if you did not define an `exe_wrapper` in | |
| the previous section, is that Meson will make a best-effort guess at | |
| whether it can run the generated binaries on the build machine. It | |
| determines whether this is possible by looking at the `system` and | |
| `cpu_family` of build vs host. There will however be cases where they | |
| do match up, but the build machine is actually not compatible with the | |
| host machine. Typically this will happen if the libc used by the build | |
| and host machines are incompatible, or the code relies on kernel | |
| features not available on the build machine. One concrete example is a | |
| macOS build machine producing binaries for an iOS Simulator x86-64 | |
| host. They're both `darwin` and the same architecture, but their | |
| binaries are not actually compatible. In such cases you may use the | |
| `needs_exe_wrapper` property to override the auto-detection: | |
| ```ini | |
| [properties] | |
| needs_exe_wrapper = true | |
| ``` | |
| The next bit is the definition of host and target machines. Every | |
| cross build definition must have one or both of them. If it had | |
| neither, the build would not be a cross build but a native build. You | |
| do not need to define the build machine, as all necessary information | |
| about it is extracted automatically. The definitions for host and | |
| target machines look the same. Here is a sample for host machine. | |
| ```ini | |
| [host_machine] | |
| system = 'windows' | |
| cpu_family = 'x86' | |
| cpu = 'i686' | |
| endian = 'little' | |
| ``` | |
| These values define the machines sufficiently for cross compilation | |
| purposes. The corresponding target definition would look the same but | |
| have `target_machine` in the header. These values are available in | |
| your Meson scripts. There are three predefined variables called, | |
| surprisingly, `build_machine`, `host_machine` and | |
| `target_machine`. Determining the operating system of your host | |
| machine is simply a matter of calling `host_machine.system()`. | |
| There are two different values for the CPU. The first one is | |
| `cpu_family`. It is a general type of the CPU. Common values might | |
| include `x86`, `arm` or `x86_64`. The second value is `cpu` which is a | |
| more specific subtype for the CPU. Typical values for a `x86` CPU | |
| family might include `i386` or `i586` and for `arm` family `armv5` or | |
| `armv7hl`. Note that CPU type strings are very system dependent. You | |
| might get a different value if you check its value on the same machine | |
| but with different operating systems. | |
| If you do not define your host machine, it is assumed to be the build | |
| machine. Similarly if you do not specify target machine, it is assumed | |
| to be the host machine. | |
| Additionally, you can define the paths that you want to install to in your | |
| cross file. This may be especially useful when cross compiling an entire | |
| operating system, or for operating systems to use internally for consistency. | |
| ```ini | |
| [paths] | |
| prefix = '/my/prefix' | |
| libdir = 'lib/i386-linux-gnu' | |
| bindir = 'bin' | |
| ``` | |
| This will be overwritten by any options passed on the command line. | |
| Since meson 0.52.0 it is possible to layer cross files together. This | |
| works like native file layering: the purpose is to compose cross files | |
| together, and values from the second cross file will replace those | |
| from the first. | |
| ## Starting a cross build | |
| Once you have the cross file, starting a build is simple | |
| ```console | |
| $ meson srcdir builddir --cross-file cross_file.txt | |
| ``` | |
| Once configuration is done, compilation is started by invoking Ninja | |
| in the usual way. | |
| ## Introspection and system checks | |
| The main *meson* object provides two functions to determine cross | |
| compilation status. | |
| ```meson | |
| meson.is_cross_build() # returns true when cross compiling | |
| meson.has_exe_wrapper() # returns true if an exe wrapper has been defined | |
| ``` | |
| Note that the latter gives undefined return value when doing a native | |
| build. | |
| You can run system checks on both the system compiler or the cross | |
| compiler. You just have to specify which one to use. | |
| ```meson | |
| build_compiler = meson.get_compiler('c', native : true) | |
| host_compiler = meson.get_compiler('c', native : false) | |
| build_int_size = build_compiler.sizeof('int') | |
| host_int_size = host_compiler.sizeof('int') | |
| ``` | |
| ## Mixing host and build targets | |
| Sometimes you need to build a tool which is used to generate source | |
| files. These are then compiled for the actual target. For this you | |
| would want to build some targets with the system's native | |
| compiler. This requires only one extra keyword argument. | |
| ```meson | |
| native_exe = executable('mygen', 'mygen.c', native : true) | |
| ``` | |
| You can then take `native_exe` and use it as part of a generator rule or anything else you might want. | |
| ## Using a custom standard library | |
| Sometimes in cross compilation you need to build your own standard | |
| library instead of using the one provided by the compiler. Meson has | |
| built-in support for switching standard libraries transparently. The | |
| invocation to use in your cross file is the following: | |
| ```ini | |
| [properties] | |
| c_stdlib = ['mylibc', 'mylibc_dep'] # Subproject name, dependency name | |
| ``` | |
| This specifies that C standard library is provided in the Meson | |
| subproject `mylibc` in internal dependency variable `mylibc_dep`. It | |
| is used on every cross built C target in the entire source tree | |
| (including subprojects) and the standard library is disabled. The | |
| build definitions of these targets do not need any modification. | |
| ## Changing cross file settings | |
| Cross file settings are only read when the build directory is set up | |
| the first time. Any changes to them after the fact will be | |
| ignored. This is the same as regular compiles where you can't change | |
| the compiler once a build tree has been set up. If you need to edit | |
| your cross file, then you need to wipe your build tree and recreate it | |
| from scratch. | |
| ## Custom data | |
| You can store arbitrary data in `properties` and access them from your | |
| Meson files. As an example if you cross file has this: | |
| ```ini | |
| [properties] | |
| somekey = 'somevalue' | |
| ``` | |
| then you can access that using the `meson` object like this: | |
| ```meson | |
| myvar = meson.get_cross_property('somekey') | |
| # myvar now has the value 'somevalue' | |
| ``` | |
| ## Cross file locations | |
| As of version 0.44.0 meson supports loading cross files from system locations | |
| (except on Windows). This will be $XDG_DATA_DIRS/meson/cross, or if | |
| XDG_DATA_DIRS is undefined, then /usr/local/share/meson/cross and | |
| /usr/share/meson/cross will be tried in that order, for system wide cross | |
| files. User local files can be put in $XDG_DATA_HOME/meson/cross, or | |
| ~/.local/share/meson/cross if that is undefined. | |
| The order of locations tried is as follows: | |
| - A file relative to the local dir | |
| - The user local location | |
| - The system wide locations in order | |
| Distributions are encouraged to ship cross files either with | |
| their cross compiler toolchain packages or as a standalone package, and put | |
| them in one of the system paths referenced above. | |
| These files can be loaded automatically without adding a path to the cross | |
| file. For example, if a ~/.local/share/meson/cross contains a file called x86-linux, | |
| then the following command would start a cross build using that cross files: | |
| ```sh | |
| meson builddir/ --cross-file x86-linux | |
| ``` |