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# Windows module
This module provides functionality used to build applications for
Windows.
## Methods
### compile_resources
```
windows = import('windows')
windows.compile_resources(...(string | File | CustomTarget | CustomTargetIndex),
args: []string,
depend_files: [](string | File),
depends: [](BuildTarget | CustomTarget | CustomTargetIndex)
include_directories: [](IncludeDirectories | string)): []CustomTarget
implicit_include_directories: bool
```
Compiles Windows `rc` files specified in the positional arguments.
Returns a list of `CustomTarget` objects that you put in the list of sources for
the target you want to have the resources in.
*Since 0.61.0* CustomTargetIndexes and CustomTargets with more than out output
*may be used as positional arguments.
This method has the following keyword arguments:
- `args` lists extra arguments to pass to the resource compiler
- `depend_files` lists resource files that the resource script depends on
(e.g. bitmap, cursor, font, html, icon, message table, binary data or manifest
files referenced by the resource script) (*since 0.47.0*)
- `depends` lists target(s) that this target depends on, even though it does not
take them as an argument (e.g. as above, but generated) (*since 0.47.0*)
- `include_directories` lists directories to be both searched by the resource
compiler for referenced resource files, and added to the preprocessor include
search path.
- `implicit_include_directories` Controls whether Meson adds
the current source and build directories to the include path (*since 1.11.0*)
The resource compiler executable used is the first which exists from the
following list:
1. The `windres` executable given in the `[binaries]` section of the cross-file
2. The `RC` environment variable
3. The `WINDRES` environment variable
4. The resource compiler which is part of the same toolset as the C or C++ compiler in use.