| /* |
| * video_sdl.cpp - Video/graphics emulation, SDL specific stuff |
| * |
| * Basilisk II (C) 1997-2008 Christian Bauer |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| /* |
| * NOTES: |
| * The Ctrl key works like a qualifier for special actions: |
| * Ctrl-Tab = suspend DGA mode (TODO) |
| * Ctrl-Esc = emergency quit |
| * Ctrl-F1 = mount floppy |
| * Ctrl-F5 = grab mouse (in windowed mode) |
| * |
| * FIXMEs and TODOs: |
| * - Windows requires an extra mouse event to update the actual cursor image? |
| * - Ctr-Tab for suspend/resume but how? SDL does not support that for non-Linux |
| * - Ctrl-Fn doesn't generate SDL_KEYDOWN events (SDL bug?) |
| * - Mouse acceleration, there is no API in SDL yet for that |
| * - Gamma tables support is likely to be broken here |
| * - Events processing is bound to the general emulation thread as SDL requires |
| * to PumpEvents() within the same thread as the one that called SetVideoMode(). |
| * Besides, there can't seem to be a way to call SetVideoMode() from a child thread. |
| * - Backport hw cursor acceleration to Basilisk II? |
| * - Factor out code |
| */ |
| |
| #include "sysdeps.h" |
| |
| #include <SDL.h> |
| #include <SDL_mutex.h> |
| #include <SDL_thread.h> |
| #include <errno.h> |
| #include <vector> |
| |
| #ifdef WIN32 |
| #include <malloc.h> /* alloca() */ |
| #endif |
| |
| #include <cpu_emulation.h> |
| #include "main.h" |
| #include "adb.h" |
| #include "macos_util.h" |
| #include "prefs.h" |
| #include "user_strings.h" |
| #include "video.h" |
| #include "video_defs.h" |
| #include "video_blit.h" |
| #include "vm_alloc.h" |
| |
| #define DEBUG 0 |
| #include "debug.h" |
| |
| // Supported video modes |
| using std::vector; |
| static vector<VIDEO_MODE> VideoModes; |
| |
| // Display types |
| #ifdef SHEEPSHAVER |
| enum { |
| DISPLAY_WINDOW = DIS_WINDOW, // windowed display |
| DISPLAY_SCREEN = DIS_SCREEN // fullscreen display |
| }; |
| extern int display_type; // See enum above |
| #else |
| enum { |
| DISPLAY_WINDOW, // windowed display |
| DISPLAY_SCREEN // fullscreen display |
| }; |
| static int display_type = DISPLAY_WINDOW; // See enum above |
| #endif |
| |
| // Constants |
| #ifdef WIN32 |
| const char KEYCODE_FILE_NAME[] = "BasiliskII_keycodes"; |
| #elif __MACOSX__ |
| const char KEYCODE_FILE_NAME[] = "BasiliskII_keycodes"; |
| #else |
| const char KEYCODE_FILE_NAME[] = DATADIR "/keycodes"; |
| #endif |
| |
| |
| // Global variables |
| static uint32 frame_skip; // Prefs items |
| static int16 mouse_wheel_mode; |
| static int16 mouse_wheel_lines; |
| |
| static uint8 *the_buffer = NULL; // Mac frame buffer (where MacOS draws into) |
| static uint8 *the_buffer_copy = NULL; // Copy of Mac frame buffer (for refreshed modes) |
| static uint32 the_buffer_size; // Size of allocated the_buffer |
| |
| static bool redraw_thread_active = false; // Flag: Redraw thread installed |
| #ifndef USE_CPU_EMUL_SERVICES |
| static volatile bool redraw_thread_cancel; // Flag: Cancel Redraw thread |
| static SDL_Thread *redraw_thread = NULL; // Redraw thread |
| static volatile bool thread_stop_req = false; |
| static volatile bool thread_stop_ack = false; // Acknowledge for thread_stop_req |
| #endif |
| |
| #ifdef ENABLE_VOSF |
| static bool use_vosf = false; // Flag: VOSF enabled |
| #else |
| static const bool use_vosf = false; // VOSF not possible |
| #endif |
| |
| static bool ctrl_down = false; // Flag: Ctrl key pressed |
| static bool caps_on = false; // Flag: Caps Lock on |
| static bool quit_full_screen = false; // Flag: DGA close requested from redraw thread |
| static bool emerg_quit = false; // Flag: Ctrl-Esc pressed, emergency quit requested from MacOS thread |
| static bool emul_suspended = false; // Flag: Emulator suspended |
| |
| static bool classic_mode = false; // Flag: Classic Mac video mode |
| |
| static bool use_keycodes = false; // Flag: Use keycodes rather than keysyms |
| static int keycode_table[256]; // X keycode -> Mac keycode translation table |
| |
| // SDL variables |
| SDL_Window * sdl_window = NULL; // Wraps an OS-native window |
| static SDL_Surface * host_surface = NULL; // Surface in host-OS display format |
| static SDL_Surface * guest_surface = NULL; // Surface in guest-OS display format |
| static SDL_Renderer * sdl_renderer = NULL; // Handle to SDL2 renderer |
| static SDL_Texture * sdl_texture = NULL; // Handle to a GPU texture, with which to draw guest_surface to |
| static int screen_depth; // Depth of current screen |
| //static SDL_Cursor *sdl_cursor; // Copy of Mac cursor |
| static SDL_Palette *sdl_palette = NULL; // Color palette to be used as CLUT and gamma table |
| static bool sdl_palette_changed = false; // Flag: Palette changed, redraw thread must set new colors |
| static bool toggle_fullscreen = false; |
| |
| static bool mouse_grabbed = false; |
| |
| // Mutex to protect SDL events |
| static SDL_mutex *sdl_events_lock = NULL; |
| #define LOCK_EVENTS SDL_LockMutex(sdl_events_lock) |
| #define UNLOCK_EVENTS SDL_UnlockMutex(sdl_events_lock) |
| |
| // Mutex to protect palette |
| static SDL_mutex *sdl_palette_lock = NULL; |
| #define LOCK_PALETTE SDL_LockMutex(sdl_palette_lock) |
| #define UNLOCK_PALETTE SDL_UnlockMutex(sdl_palette_lock) |
| |
| // Mutex to protect frame buffer |
| static SDL_mutex *frame_buffer_lock = NULL; |
| #define LOCK_FRAME_BUFFER SDL_LockMutex(frame_buffer_lock) |
| #define UNLOCK_FRAME_BUFFER SDL_UnlockMutex(frame_buffer_lock) |
| |
| // Video refresh function |
| static void VideoRefreshInit(void); |
| static void (*video_refresh)(void); |
| |
| |
| // Prototypes |
| static int redraw_func(void *arg); |
| static int update_sdl_video(); |
| |
| // From sys_unix.cpp |
| extern void SysMountFirstFloppy(void); |
| |
| |
| /* |
| * SDL surface locking glue |
| */ |
| |
| #ifdef ENABLE_VOSF |
| #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE) do { \ |
| if (sdl_window && SDL_GetWindowFlags(sdl_window) & (SDL_WINDOW_FULLSCREEN)) \ |
| the_host_buffer = (uint8 *)(SURFACE)->pixels; \ |
| } while (0) |
| #else |
| #define SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE) |
| #endif |
| |
| #define SDL_VIDEO_LOCK_SURFACE(SURFACE) do { \ |
| if (SDL_MUSTLOCK(SURFACE)) { \ |
| SDL_LockSurface(SURFACE); \ |
| SDL_VIDEO_LOCK_VOSF_SURFACE(SURFACE); \ |
| } \ |
| } while (0) |
| |
| #define SDL_VIDEO_UNLOCK_SURFACE(SURFACE) do { \ |
| if (SDL_MUSTLOCK(SURFACE)) \ |
| SDL_UnlockSurface(SURFACE); \ |
| } while (0) |
| |
| |
| /* |
| * Framebuffer allocation routines |
| */ |
| |
| static void *vm_acquire_framebuffer(uint32 size) |
| { |
| #if __MACOSX__ |
| return calloc(1, size); |
| #else |
| // always try to reallocate framebuffer at the same address |
| static void *fb = VM_MAP_FAILED; |
| if (fb != VM_MAP_FAILED) { |
| if (vm_acquire_fixed(fb, size) < 0) { |
| #ifndef SHEEPSHAVER |
| printf("FATAL: Could not reallocate framebuffer at previous address\n"); |
| #endif |
| fb = VM_MAP_FAILED; |
| } |
| } |
| if (fb == VM_MAP_FAILED) |
| fb = vm_acquire(size, VM_MAP_DEFAULT | VM_MAP_32BIT); |
| return fb; |
| #endif |
| } |
| |
| static inline void vm_release_framebuffer(void *fb, uint32 size) |
| { |
| #if __MACOSX__ |
| free(fb); |
| #else |
| vm_release(fb, size); |
| #endif |
| } |
| |
| static inline int get_customized_color_depth(int default_depth) |
| { |
| int display_color_depth = PrefsFindInt32("displaycolordepth"); |
| |
| D(bug("Get displaycolordepth %d\n", display_color_depth)); |
| |
| if(0 == display_color_depth) |
| return default_depth; |
| else{ |
| switch (display_color_depth) { |
| case 8: |
| return VIDEO_DEPTH_8BIT; |
| case 15: case 16: |
| return VIDEO_DEPTH_16BIT; |
| case 24: case 32: |
| return VIDEO_DEPTH_32BIT; |
| default: |
| return default_depth; |
| } |
| } |
| } |
| |
| /* |
| * Windows message handler |
| */ |
| |
| #ifdef WIN32 |
| #include <dbt.h> |
| static WNDPROC sdl_window_proc = NULL; // Window proc used by SDL |
| |
| extern void SysMediaArrived(void); |
| extern void SysMediaRemoved(void); |
| extern HWND GetMainWindowHandle(void); |
| |
| static LRESULT CALLBACK windows_message_handler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
| { |
| switch (msg) { |
| case WM_DEVICECHANGE: |
| if (wParam == DBT_DEVICEREMOVECOMPLETE) { |
| DEV_BROADCAST_HDR *p = (DEV_BROADCAST_HDR *)lParam; |
| if (p->dbch_devicetype == DBT_DEVTYP_VOLUME) |
| SysMediaRemoved(); |
| } |
| else if (wParam == DBT_DEVICEARRIVAL) { |
| DEV_BROADCAST_HDR *p = (DEV_BROADCAST_HDR *)lParam; |
| if (p->dbch_devicetype == DBT_DEVTYP_VOLUME) |
| SysMediaArrived(); |
| } |
| return 0; |
| |
| default: |
| if (sdl_window_proc) |
| return CallWindowProc(sdl_window_proc, hwnd, msg, wParam, lParam); |
| } |
| |
| return DefWindowProc(hwnd, msg, wParam, lParam); |
| } |
| #endif |
| |
| |
| /* |
| * SheepShaver glue |
| */ |
| |
| #ifdef SHEEPSHAVER |
| // Color depth modes type |
| typedef int video_depth; |
| |
| // 1, 2, 4 and 8 bit depths use a color palette |
| static inline bool IsDirectMode(VIDEO_MODE const & mode) |
| { |
| return IsDirectMode(mode.viAppleMode); |
| } |
| |
| // Abstract base class representing one (possibly virtual) monitor |
| // ("monitor" = rectangular display with a contiguous frame buffer) |
| class monitor_desc { |
| public: |
| monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) {} |
| virtual ~monitor_desc() {} |
| |
| // Get current Mac frame buffer base address |
| uint32 get_mac_frame_base(void) const {return screen_base;} |
| |
| // Set Mac frame buffer base address (called from switch_to_mode()) |
| void set_mac_frame_base(uint32 base) {screen_base = base;} |
| |
| // Get current video mode |
| const VIDEO_MODE &get_current_mode(void) const {return VModes[cur_mode];} |
| |
| // Called by the video driver to switch the video mode on this display |
| // (must call set_mac_frame_base()) |
| virtual void switch_to_current_mode(void) = 0; |
| |
| // Called by the video driver to set the color palette (in indexed modes) |
| // or the gamma table (in direct modes) |
| virtual void set_palette(uint8 *pal, int num) = 0; |
| }; |
| |
| // Vector of pointers to available monitor descriptions, filled by VideoInit() |
| static vector<monitor_desc *> VideoMonitors; |
| |
| // Find Apple mode matching best specified dimensions |
| static int find_apple_resolution(int xsize, int ysize) |
| { |
| if (xsize == 640 && ysize == 480) |
| return APPLE_640x480; |
| if (xsize == 800 && ysize == 600) |
| return APPLE_800x600; |
| if (xsize == 1024 && ysize == 768) |
| return APPLE_1024x768; |
| if (xsize == 1152 && ysize == 768) |
| return APPLE_1152x768; |
| if (xsize == 1152 && ysize == 900) |
| return APPLE_1152x900; |
| if (xsize == 1280 && ysize == 1024) |
| return APPLE_1280x1024; |
| if (xsize == 1600 && ysize == 1200) |
| return APPLE_1600x1200; |
| return APPLE_CUSTOM; |
| } |
| |
| // Display error alert |
| static void ErrorAlert(int error) |
| { |
| ErrorAlert(GetString(error)); |
| } |
| #endif |
| |
| |
| /* |
| * monitor_desc subclass for SDL display |
| */ |
| |
| class SDL_monitor_desc : public monitor_desc { |
| public: |
| SDL_monitor_desc(const vector<VIDEO_MODE> &available_modes, video_depth default_depth, uint32 default_id) : monitor_desc(available_modes, default_depth, default_id) {} |
| ~SDL_monitor_desc() {} |
| |
| virtual void switch_to_current_mode(void); |
| virtual void set_palette(uint8 *pal, int num); |
| |
| bool video_open(void); |
| void video_close(void); |
| }; |
| |
| |
| /* |
| * Utility functions |
| */ |
| |
| // Find palette size for given color depth |
| static int palette_size(int mode) |
| { |
| switch (mode) { |
| case VIDEO_DEPTH_1BIT: return 2; |
| case VIDEO_DEPTH_2BIT: return 4; |
| case VIDEO_DEPTH_4BIT: return 16; |
| case VIDEO_DEPTH_8BIT: return 256; |
| case VIDEO_DEPTH_16BIT: return 32; |
| case VIDEO_DEPTH_32BIT: return 256; |
| default: return 0; |
| } |
| } |
| |
| // Map video_mode depth ID to numerical depth value |
| static int mac_depth_of_video_depth(int video_depth) |
| { |
| int depth = -1; |
| switch (video_depth) { |
| case VIDEO_DEPTH_1BIT: |
| depth = 1; |
| break; |
| case VIDEO_DEPTH_2BIT: |
| depth = 2; |
| break; |
| case VIDEO_DEPTH_4BIT: |
| depth = 4; |
| break; |
| case VIDEO_DEPTH_8BIT: |
| depth = 8; |
| break; |
| case VIDEO_DEPTH_16BIT: |
| depth = 16; |
| break; |
| case VIDEO_DEPTH_32BIT: |
| depth = 32; |
| break; |
| default: |
| abort(); |
| } |
| return depth; |
| } |
| |
| // Map video_mode depth ID to SDL screen depth |
| static int sdl_depth_of_video_depth(int video_depth) |
| { |
| return (video_depth <= VIDEO_DEPTH_8BIT) ? 8 : mac_depth_of_video_depth(video_depth); |
| } |
| |
| // Get screen dimensions |
| static void sdl_display_dimensions(int &width, int &height) |
| { |
| SDL_DisplayMode desktop_mode; |
| const int display_index = 0; // TODO: try supporting multiple displays |
| if (SDL_GetDesktopDisplayMode(display_index, &desktop_mode) != 0) { |
| // TODO: report a warning, here? |
| width = height = 0; |
| return; |
| } |
| width = desktop_mode.w; |
| height = desktop_mode.h; |
| } |
| |
| static inline int sdl_display_width(void) |
| { |
| int width, height; |
| sdl_display_dimensions(width, height); |
| return width; |
| } |
| |
| static inline int sdl_display_height(void) |
| { |
| int width, height; |
| sdl_display_dimensions(width, height); |
| return height; |
| } |
| |
| // Check wether specified mode is available |
| static bool has_mode(int type, int width, int height, int depth) |
| { |
| #ifdef SHEEPSHAVER |
| // Filter out Classic resolutions |
| if (width == 512 && height == 384) |
| return false; |
| #endif |
| |
| // Filter out out-of-bounds resolutions |
| if (width > sdl_display_width() || height > sdl_display_height()) |
| return false; |
| |
| // Whatever size it is, beyond what we've checked, we'll scale to/from as appropriate. |
| return true; |
| } |
| |
| // Add mode to list of supported modes |
| static void add_mode(int type, int width, int height, int resolution_id, int bytes_per_row, int depth) |
| { |
| // Filter out unsupported modes |
| if (!has_mode(type, width, height, depth)) |
| return; |
| |
| // Fill in VideoMode entry |
| VIDEO_MODE mode; |
| #ifdef SHEEPSHAVER |
| resolution_id = find_apple_resolution(width, height); |
| mode.viType = type; |
| #endif |
| VIDEO_MODE_X = width; |
| VIDEO_MODE_Y = height; |
| VIDEO_MODE_RESOLUTION = resolution_id; |
| VIDEO_MODE_ROW_BYTES = bytes_per_row; |
| VIDEO_MODE_DEPTH = (video_depth)depth; |
| VideoModes.push_back(mode); |
| } |
| |
| // Set Mac frame layout and base address (uses the_buffer/MacFrameBaseMac) |
| static void set_mac_frame_buffer(SDL_monitor_desc &monitor, int depth, bool native_byte_order) |
| { |
| #if !REAL_ADDRESSING && !DIRECT_ADDRESSING |
| int layout = FLAYOUT_DIRECT; |
| if (depth == VIDEO_DEPTH_16BIT) |
| layout = (screen_depth == 15) ? FLAYOUT_HOST_555 : FLAYOUT_HOST_565; |
| else if (depth == VIDEO_DEPTH_32BIT) |
| layout = (screen_depth == 24) ? FLAYOUT_HOST_888 : FLAYOUT_DIRECT; |
| if (native_byte_order) |
| MacFrameLayout = layout; |
| else |
| MacFrameLayout = FLAYOUT_DIRECT; |
| monitor.set_mac_frame_base(MacFrameBaseMac); |
| |
| // Set variables used by UAE memory banking |
| const VIDEO_MODE &mode = monitor.get_current_mode(); |
| MacFrameBaseHost = the_buffer; |
| MacFrameSize = VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y; |
| InitFrameBufferMapping(); |
| #else |
| monitor.set_mac_frame_base(Host2MacAddr(the_buffer)); |
| #endif |
| D(bug("monitor.mac_frame_base = %08x\n", monitor.get_mac_frame_base())); |
| } |
| |
| // Set window name and class |
| static void set_window_name(int name) |
| { |
| if (!sdl_window) { |
| return; |
| } |
| const char *str = GetString(name); |
| SDL_SetWindowTitle(sdl_window, str); |
| } |
| |
| // Set mouse grab mode |
| static void set_grab_mode(bool grab) |
| { |
| if (!sdl_window) { |
| return; |
| } |
| SDL_SetWindowGrab(sdl_window, grab ? SDL_TRUE : SDL_FALSE); |
| } |
| |
| // Migrate preferences items (XXX to be handled in MigratePrefs()) |
| static void migrate_screen_prefs(void) |
| { |
| #ifdef SHEEPSHAVER |
| // Look-up priorities are: "screen", "screenmodes", "windowmodes". |
| if (PrefsFindString("screen")) |
| return; |
| |
| uint32 window_modes = PrefsFindInt32("windowmodes"); |
| uint32 screen_modes = PrefsFindInt32("screenmodes"); |
| int width = 0, height = 0; |
| if (screen_modes) { |
| static const struct { |
| int id; |
| int width; |
| int height; |
| } |
| modes[] = { |
| { 1, 640, 480 }, |
| { 2, 800, 600 }, |
| { 4, 1024, 768 }, |
| { 64, 1152, 768 }, |
| { 8, 1152, 900 }, |
| { 16, 1280, 1024 }, |
| { 32, 1600, 1200 }, |
| { 0, } |
| }; |
| for (int i = 0; modes[i].id != 0; i++) { |
| if (screen_modes & modes[i].id) { |
| if (width < modes[i].width && height < modes[i].height) { |
| width = modes[i].width; |
| height = modes[i].height; |
| } |
| } |
| } |
| } else { |
| if (window_modes & 1) |
| width = 640, height = 480; |
| if (window_modes & 2) |
| width = 800, height = 600; |
| } |
| if (width && height) { |
| char str[32]; |
| sprintf(str, "%s/%d/%d", screen_modes ? "dga" : "win", width, height); |
| PrefsReplaceString("screen", str); |
| } |
| #endif |
| } |
| |
| |
| /* |
| * Display "driver" classes |
| */ |
| |
| class driver_base { |
| public: |
| driver_base(SDL_monitor_desc &m); |
| ~driver_base(); |
| |
| void init(); // One-time init |
| void set_video_mode(int flags); |
| void adapt_to_video_mode(); |
| |
| void update_palette(void); |
| void suspend(void) {} |
| void resume(void) {} |
| void toggle_mouse_grab(void); |
| void mouse_moved(int x, int y) { ADBMouseMoved(x, y); } |
| |
| void disable_mouse_accel(void); |
| void restore_mouse_accel(void); |
| |
| void grab_mouse(void); |
| void ungrab_mouse(void); |
| |
| public: |
| SDL_monitor_desc &monitor; // Associated video monitor |
| const VIDEO_MODE &mode; // Video mode handled by the driver |
| |
| bool init_ok; // Initialization succeeded (we can't use exceptions because of -fomit-frame-pointer) |
| SDL_Surface *s; // The surface we draw into |
| }; |
| |
| #ifdef ENABLE_VOSF |
| static void update_display_window_vosf(driver_base *drv); |
| #endif |
| static void update_display_static(driver_base *drv); |
| |
| static driver_base *drv = NULL; // Pointer to currently used driver object |
| |
| #ifdef ENABLE_VOSF |
| # include "video_vosf.h" |
| #endif |
| |
| driver_base::driver_base(SDL_monitor_desc &m) |
| : monitor(m), mode(m.get_current_mode()), init_ok(false), s(NULL) |
| { |
| the_buffer = NULL; |
| the_buffer_copy = NULL; |
| } |
| |
| static void delete_sdl_video_surfaces() |
| { |
| if (sdl_texture) { |
| SDL_DestroyTexture(sdl_texture); |
| sdl_texture = NULL; |
| } |
| |
| if (host_surface) { |
| if (host_surface == guest_surface) { |
| guest_surface = NULL; |
| } |
| |
| SDL_FreeSurface(host_surface); |
| host_surface = NULL; |
| } |
| |
| if (guest_surface) { |
| SDL_FreeSurface(guest_surface); |
| guest_surface = NULL; |
| } |
| } |
| |
| static void delete_sdl_video_window() |
| { |
| if (sdl_renderer) { |
| SDL_DestroyRenderer(sdl_renderer); |
| sdl_renderer = NULL; |
| } |
| |
| if (sdl_window) { |
| SDL_DestroyWindow(sdl_window); |
| sdl_window = NULL; |
| } |
| } |
| |
| static void shutdown_sdl_video() |
| { |
| delete_sdl_video_surfaces(); |
| delete_sdl_video_window(); |
| } |
| |
| static SDL_Surface * init_sdl_video(int width, int height, int bpp, Uint32 flags) |
| { |
| if (guest_surface) { |
| delete_sdl_video_surfaces(); |
| } |
| |
| int window_width = width; |
| int window_height = height; |
| Uint32 window_flags = 0; |
| const int window_flags_to_monitor = SDL_WINDOW_FULLSCREEN; |
| |
| if (flags & SDL_WINDOW_FULLSCREEN) { |
| SDL_DisplayMode desktop_mode; |
| if (SDL_GetDesktopDisplayMode(0, &desktop_mode) != 0) { |
| shutdown_sdl_video(); |
| return NULL; |
| } |
| window_flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; |
| window_width = desktop_mode.w; |
| window_height = desktop_mode.h; |
| } else { |
| window_flags |= SDL_WINDOW_RESIZABLE; |
| } |
| |
| if (sdl_window) { |
| int old_window_width, old_window_height, old_window_flags; |
| SDL_GetWindowSize(sdl_window, &old_window_width, &old_window_height); |
| old_window_flags = SDL_GetWindowFlags(sdl_window); |
| if (old_window_width != window_width || |
| old_window_height != window_height || |
| (old_window_flags & window_flags_to_monitor) != (window_flags & window_flags_to_monitor)) |
| { |
| delete_sdl_video_window(); |
| } |
| } |
| |
| // Apply anti-aliasing, if and when appropriate (usually in fullscreen) |
| SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear"); |
| |
| if (!sdl_window) { |
| sdl_window = SDL_CreateWindow( |
| "Basilisk II", |
| SDL_WINDOWPOS_UNDEFINED, |
| SDL_WINDOWPOS_UNDEFINED, |
| window_width, |
| window_height, |
| window_flags); |
| if (!sdl_window) { |
| shutdown_sdl_video(); |
| return NULL; |
| } |
| } |
| |
| if (!sdl_renderer) { |
| sdl_renderer = SDL_CreateRenderer(sdl_window, -1, SDL_RENDERER_ACCELERATED); |
| if (!sdl_renderer) { |
| shutdown_sdl_video(); |
| return NULL; |
| } |
| } |
| |
| SDL_assert(sdl_texture == NULL); |
| sdl_texture = SDL_CreateTexture(sdl_renderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STREAMING, width, height); |
| if (!sdl_texture) { |
| shutdown_sdl_video(); |
| return NULL; |
| } |
| |
| SDL_assert(guest_surface == NULL); |
| SDL_assert(host_surface == NULL); |
| switch (bpp) { |
| case 8: |
| guest_surface = SDL_CreateRGBSurface(0, width, height, 8, 0, 0, 0, 0); |
| break; |
| case 16: |
| guest_surface = SDL_CreateRGBSurface(0, width, height, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000); |
| break; |
| case 32: |
| guest_surface = SDL_CreateRGBSurface(0, width, height, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000); |
| host_surface = guest_surface; |
| break; |
| default: |
| printf("WARNING: An unsupported bpp of %d was used\n", bpp); |
| break; |
| } |
| if (!guest_surface) { |
| shutdown_sdl_video(); |
| return NULL; |
| } |
| |
| if (!host_surface) { |
| Uint32 texture_format; |
| if (SDL_QueryTexture(sdl_texture, &texture_format, NULL, NULL, NULL) != 0) { |
| printf("ERROR: Unable to get the SDL texture's pixel format: %s\n", SDL_GetError()); |
| shutdown_sdl_video(); |
| return NULL; |
| } |
| |
| int bpp; |
| Uint32 Rmask, Gmask, Bmask, Amask; |
| if (!SDL_PixelFormatEnumToMasks(texture_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
| printf("ERROR: Unable to determine format for host SDL_surface: %s\n", SDL_GetError()); |
| shutdown_sdl_video(); |
| return NULL; |
| } |
| |
| host_surface = SDL_CreateRGBSurface(0, width, height, bpp, Rmask, Gmask, Bmask, Amask); |
| if (!host_surface) { |
| printf("ERROR: Unable to create host SDL_surface: %s\n", SDL_GetError()); |
| shutdown_sdl_video(); |
| return NULL; |
| } |
| } |
| |
| if (SDL_RenderSetLogicalSize(sdl_renderer, width, height) != 0) { |
| printf("ERROR: Unable to set SDL rendeer's logical size (to %dx%d): %s\n", |
| width, height, SDL_GetError()); |
| shutdown_sdl_video(); |
| return NULL; |
| } |
| |
| return guest_surface; |
| } |
| |
| static int update_sdl_video() |
| { |
| if (!sdl_renderer || !sdl_texture || !guest_surface) { |
| printf("WARNING: A video mode does not appear to have been set.\n"); |
| return -1; |
| } |
| |
| // Make sure the display's internal (to SDL, possibly the OS) buffer gets |
| // cleared. Not doing so can, if and when letterboxing is applied (whereby |
| // colored bars are drawn on the screen's sides to help with aspect-ratio |
| // correction), the colored bars can be an unknown color. |
| SDL_SetRenderDrawColor(sdl_renderer, 0, 0, 0, 0); // Use black |
| SDL_RenderClear(sdl_renderer); // Clear the display |
| |
| if (host_surface != guest_surface && |
| host_surface != NULL && |
| guest_surface != NULL) |
| { |
| SDL_Rect destRect = {0, 0, host_surface->w, host_surface->h}; |
| if (SDL_BlitSurface(guest_surface, NULL, host_surface, &destRect) != 0) { |
| return -1; |
| } |
| } |
| |
| if (SDL_UpdateTexture(sdl_texture, NULL, host_surface->pixels, host_surface->pitch) != 0) { |
| return -1; |
| } |
| |
| SDL_Rect src_rect = {0, 0, host_surface->w, host_surface->h}; |
| if (SDL_RenderCopy(sdl_renderer, sdl_texture, &src_rect, NULL) != 0) { |
| return -1; |
| } |
| |
| SDL_RenderPresent(sdl_renderer); |
| |
| return 0; |
| } |
| |
| static int update_sdl_video(SDL_Surface *s, int x, int y, int w, int h) |
| { |
| // HACK, dludwig@pobox.com: for now, just update the whole screen |
| return update_sdl_video(); |
| } |
| |
| void driver_base::set_video_mode(int flags) |
| { |
| int depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH); |
| if ((s = init_sdl_video(VIDEO_MODE_X, VIDEO_MODE_Y, depth, flags)) == NULL) |
| return; |
| #ifdef ENABLE_VOSF |
| the_host_buffer = (uint8 *)s->pixels; |
| #endif |
| } |
| |
| void driver_base::init() |
| { |
| set_video_mode(display_type == DISPLAY_SCREEN ? SDL_WINDOW_FULLSCREEN : 0); |
| int aligned_height = (VIDEO_MODE_Y + 15) & ~15; |
| |
| #ifdef ENABLE_VOSF |
| use_vosf = true; |
| // Allocate memory for frame buffer (SIZE is extended to page-boundary) |
| the_buffer_size = page_extend((aligned_height + 2) * s->pitch); |
| the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size); |
| the_buffer_copy = (uint8 *)malloc(the_buffer_size); |
| D(bug("the_buffer = %p, the_buffer_copy = %p, the_host_buffer = %p\n", the_buffer, the_buffer_copy, the_host_buffer)); |
| |
| // Check whether we can initialize the VOSF subsystem and it's profitable |
| if (!video_vosf_init(monitor)) { |
| WarningAlert(GetString(STR_VOSF_INIT_ERR)); |
| use_vosf = false; |
| } |
| else if (!video_vosf_profitable()) { |
| video_vosf_exit(); |
| printf("VOSF acceleration is not profitable on this platform, disabling it\n"); |
| use_vosf = false; |
| } |
| if (!use_vosf) { |
| free(the_buffer_copy); |
| vm_release(the_buffer, the_buffer_size); |
| the_host_buffer = NULL; |
| } |
| #endif |
| if (!use_vosf) { |
| // Allocate memory for frame buffer |
| the_buffer_size = (aligned_height + 2) * s->pitch; |
| the_buffer_copy = (uint8 *)calloc(1, the_buffer_size); |
| the_buffer = (uint8 *)vm_acquire_framebuffer(the_buffer_size); |
| D(bug("the_buffer = %p, the_buffer_copy = %p\n", the_buffer, the_buffer_copy)); |
| } |
| |
| // Set frame buffer base |
| set_mac_frame_buffer(monitor, VIDEO_MODE_DEPTH, true); |
| |
| adapt_to_video_mode(); |
| } |
| |
| void driver_base::adapt_to_video_mode() { |
| ADBSetRelMouseMode(mouse_grabbed); |
| |
| // Init blitting routines |
| SDL_PixelFormat *f = s->format; |
| VisualFormat visualFormat; |
| visualFormat.depth = sdl_depth_of_video_depth(VIDEO_MODE_DEPTH); |
| visualFormat.Rmask = f->Rmask; |
| visualFormat.Gmask = f->Gmask; |
| visualFormat.Bmask = f->Bmask; |
| Screen_blitter_init(visualFormat, true, mac_depth_of_video_depth(VIDEO_MODE_DEPTH)); |
| |
| // Load gray ramp to 8->16/32 expand map |
| if (!IsDirectMode(mode)) |
| for (int i=0; i<256; i++) |
| ExpandMap[i] = SDL_MapRGB(f, i, i, i); |
| |
| |
| bool hardware_cursor = false; |
| #ifdef SHEEPSHAVER |
| hardware_cursor = video_can_change_cursor(); |
| if (hardware_cursor) { |
| // Create cursor |
| if ((sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, 0, 0)) != NULL) { |
| SDL_SetCursor(sdl_cursor); |
| } |
| } |
| // Tell the video driver there's a change in cursor type |
| if (private_data) |
| private_data->cursorHardware = hardware_cursor; |
| #endif |
| // Hide cursor |
| SDL_ShowCursor(hardware_cursor); |
| |
| // Set window name/class |
| set_window_name(mouse_grabbed ? STR_WINDOW_TITLE_GRABBED : STR_WINDOW_TITLE); |
| |
| // Everything went well |
| init_ok = true; |
| } |
| |
| driver_base::~driver_base() |
| { |
| ungrab_mouse(); |
| restore_mouse_accel(); |
| |
| // HACK: Just delete instances of SDL_Surface and SDL_Texture, rather |
| // than also the SDL_Window and SDL_Renderer. This fixes a bug whereby |
| // OSX hosts, when in fullscreen, will, on a guest OS resolution change, |
| // do a series of switches (using OSX's "Spaces" feature) to and from |
| // the Basilisk II desktop, |
| delete_sdl_video_surfaces(); // This deletes instances of SDL_Surface and SDL_Texture |
| //shutdown_sdl_video(); // This deletes SDL_Window, SDL_Renderer, in addition to |
| // instances of SDL_Surface and SDL_Texture. |
| |
| // the_buffer shall always be mapped through vm_acquire_framebuffer() |
| if (the_buffer != VM_MAP_FAILED) { |
| D(bug(" releasing the_buffer at %p (%d bytes)\n", the_buffer, the_buffer_size)); |
| vm_release_framebuffer(the_buffer, the_buffer_size); |
| the_buffer = NULL; |
| } |
| |
| // Free frame buffer(s) |
| if (!use_vosf) { |
| if (the_buffer_copy) { |
| free(the_buffer_copy); |
| the_buffer_copy = NULL; |
| } |
| } |
| #ifdef ENABLE_VOSF |
| else { |
| if (the_buffer_copy) { |
| D(bug(" freeing the_buffer_copy at %p\n", the_buffer_copy)); |
| free(the_buffer_copy); |
| the_buffer_copy = NULL; |
| } |
| |
| // Deinitialize VOSF |
| video_vosf_exit(); |
| } |
| #endif |
| |
| SDL_ShowCursor(1); |
| } |
| |
| // Palette has changed |
| void driver_base::update_palette(void) |
| { |
| const VIDEO_MODE &mode = monitor.get_current_mode(); |
| |
| if ((int)VIDEO_MODE_DEPTH <= VIDEO_DEPTH_8BIT) { |
| SDL_SetSurfacePalette(s, sdl_palette); |
| } |
| } |
| |
| // Disable mouse acceleration |
| void driver_base::disable_mouse_accel(void) |
| { |
| } |
| |
| // Restore mouse acceleration to original value |
| void driver_base::restore_mouse_accel(void) |
| { |
| } |
| |
| // Toggle mouse grab |
| void driver_base::toggle_mouse_grab(void) |
| { |
| if (mouse_grabbed) |
| ungrab_mouse(); |
| else |
| grab_mouse(); |
| } |
| |
| // Grab mouse, switch to relative mouse mode |
| void driver_base::grab_mouse(void) |
| { |
| if (!mouse_grabbed) { |
| set_grab_mode(true); |
| set_window_name(STR_WINDOW_TITLE_GRABBED); |
| disable_mouse_accel(); |
| ADBSetRelMouseMode(mouse_grabbed = true); |
| } |
| } |
| |
| // Ungrab mouse, switch to absolute mouse mode |
| void driver_base::ungrab_mouse(void) |
| { |
| if (mouse_grabbed) { |
| set_grab_mode(false); |
| set_window_name(STR_WINDOW_TITLE); |
| restore_mouse_accel(); |
| ADBSetRelMouseMode(mouse_grabbed = false); |
| } |
| } |
| |
| /* |
| * Initialization |
| */ |
| |
| // Init keycode translation table |
| static void keycode_init(void) |
| { |
| bool use_kc = PrefsFindBool("keycodes"); |
| if (use_kc) { |
| |
| // Get keycode file path from preferences |
| const char *kc_path = PrefsFindString("keycodefile"); |
| |
| // Open keycode table |
| FILE *f = fopen(kc_path ? kc_path : KEYCODE_FILE_NAME, "r"); |
| if (f == NULL) { |
| char str[256]; |
| snprintf(str, sizeof(str), GetString(STR_KEYCODE_FILE_WARN), kc_path ? kc_path : KEYCODE_FILE_NAME, strerror(errno)); |
| WarningAlert(str); |
| return; |
| } |
| |
| // Default translation table |
| for (int i=0; i<256; i++) |
| keycode_table[i] = -1; |
| |
| // Search for server vendor string, then read keycodes |
| const char * video_driver = SDL_GetCurrentVideoDriver(); |
| bool video_driver_found = false; |
| char line[256]; |
| int n_keys = 0; |
| while (fgets(line, sizeof(line) - 1, f)) { |
| // Read line |
| int len = strlen(line); |
| if (len == 0) |
| continue; |
| line[len-1] = 0; |
| |
| // Comments begin with "#" or ";" |
| if (line[0] == '#' || line[0] == ';' || line[0] == 0) |
| continue; |
| |
| if (video_driver_found) { |
| // Skip aliases as long as we have read keycodes yet |
| // Otherwise, it's another mapping and we have to stop |
| static const char sdl_str[] = "sdl"; |
| if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0 && n_keys == 0) |
| continue; |
| |
| // Read keycode |
| int x_code, mac_code; |
| if (sscanf(line, "%d %d", &x_code, &mac_code) == 2) |
| keycode_table[x_code & 0xff] = mac_code, n_keys++; |
| else |
| break; |
| } else { |
| // Search for SDL video driver string |
| static const char sdl_str[] = "sdl"; |
| if (strncmp(line, sdl_str, sizeof(sdl_str) - 1) == 0) { |
| char *p = line + sizeof(sdl_str); |
| if (video_driver && strstr(video_driver, p) == video_driver) |
| video_driver_found = true; |
| } |
| } |
| } |
| |
| // Keycode file completely read |
| fclose(f); |
| use_keycodes = video_driver_found; |
| |
| // Vendor not found? Then display warning |
| if (!video_driver_found) { |
| char str[256]; |
| snprintf(str, sizeof(str), GetString(STR_KEYCODE_VENDOR_WARN), video_driver ? video_driver : "", kc_path ? kc_path : KEYCODE_FILE_NAME); |
| WarningAlert(str); |
| return; |
| } |
| |
| D(bug("Using SDL/%s keycodes table, %d key mappings\n", video_driver ? video_driver : "", n_keys)); |
| } |
| } |
| |
| // Open display for current mode |
| bool SDL_monitor_desc::video_open(void) |
| { |
| D(bug("video_open()\n")); |
| #if DEBUG |
| const VIDEO_MODE &mode = get_current_mode(); |
| D(bug("Current video mode:\n")); |
| D(bug(" %dx%d (ID %02x), %d bpp\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << (VIDEO_MODE_DEPTH & 0x0f))); |
| #endif |
| |
| // Create display driver object of requested type |
| drv = new(std::nothrow) driver_base(*this); |
| if (drv == NULL) |
| return false; |
| drv->init(); |
| if (!drv->init_ok) { |
| delete drv; |
| drv = NULL; |
| return false; |
| } |
| |
| #ifdef WIN32 |
| // Chain in a new message handler for WM_DEVICECHANGE |
| HWND the_window = GetMainWindowHandle(); |
| sdl_window_proc = (WNDPROC)GetWindowLongPtr(the_window, GWLP_WNDPROC); |
| SetWindowLongPtr(the_window, GWLP_WNDPROC, (LONG_PTR)windows_message_handler); |
| #endif |
| |
| // Initialize VideoRefresh function |
| VideoRefreshInit(); |
| |
| // Lock down frame buffer |
| LOCK_FRAME_BUFFER; |
| |
| // Start redraw/input thread |
| #ifndef USE_CPU_EMUL_SERVICES |
| redraw_thread_cancel = false; |
| redraw_thread_active = ((redraw_thread = SDL_CreateThread(redraw_func, "Redraw Thread", NULL)) != NULL); |
| if (!redraw_thread_active) { |
| printf("FATAL: cannot create redraw thread\n"); |
| return false; |
| } |
| #else |
| redraw_thread_active = true; |
| #endif |
| return true; |
| } |
| |
| #ifdef SHEEPSHAVER |
| bool VideoInit(void) |
| { |
| const bool classic = false; |
| #else |
| bool VideoInit(bool classic) |
| { |
| #endif |
| classic_mode = classic; |
| |
| #ifdef ENABLE_VOSF |
| // Zero the mainBuffer structure |
| mainBuffer.dirtyPages = NULL; |
| mainBuffer.pageInfo = NULL; |
| #endif |
| |
| // Create Mutexes |
| if ((sdl_events_lock = SDL_CreateMutex()) == NULL) |
| return false; |
| if ((sdl_palette_lock = SDL_CreateMutex()) == NULL) |
| return false; |
| if ((frame_buffer_lock = SDL_CreateMutex()) == NULL) |
| return false; |
| |
| // Init keycode translation |
| keycode_init(); |
| |
| // Read prefs |
| frame_skip = PrefsFindInt32("frameskip"); |
| mouse_wheel_mode = PrefsFindInt32("mousewheelmode"); |
| mouse_wheel_lines = PrefsFindInt32("mousewheellines"); |
| |
| // Get screen mode from preferences |
| migrate_screen_prefs(); |
| const char *mode_str = NULL; |
| if (classic_mode) |
| mode_str = "win/512/342"; |
| else |
| mode_str = PrefsFindString("screen"); |
| |
| // Determine display type and default dimensions |
| int default_width, default_height; |
| if (classic) { |
| default_width = 512; |
| default_height = 384; |
| } |
| else { |
| default_width = 640; |
| default_height = 480; |
| } |
| display_type = DISPLAY_WINDOW; |
| if (mode_str) { |
| if (sscanf(mode_str, "win/%d/%d", &default_width, &default_height) == 2) |
| display_type = DISPLAY_WINDOW; |
| else if (sscanf(mode_str, "dga/%d/%d", &default_width, &default_height) == 2) |
| display_type = DISPLAY_SCREEN; |
| } |
| if (default_width <= 0) |
| default_width = sdl_display_width(); |
| else if (default_width > sdl_display_width()) |
| default_width = sdl_display_width(); |
| if (default_height <= 0) |
| default_height = sdl_display_height(); |
| else if (default_height > sdl_display_height()) |
| default_height = sdl_display_height(); |
| |
| // Mac screen depth follows X depth |
| screen_depth = 32; |
| SDL_DisplayMode desktop_mode; |
| if (SDL_GetDesktopDisplayMode(0, &desktop_mode) == 0) { |
| screen_depth = SDL_BITSPERPIXEL(desktop_mode.format); |
| } |
| int default_depth; |
| switch (screen_depth) { |
| case 8: |
| default_depth = VIDEO_DEPTH_8BIT; |
| break; |
| case 15: case 16: |
| default_depth = VIDEO_DEPTH_16BIT; |
| break; |
| case 24: case 32: |
| default_depth = VIDEO_DEPTH_32BIT; |
| break; |
| default: |
| default_depth = VIDEO_DEPTH_1BIT; |
| break; |
| } |
| |
| // Initialize list of video modes to try |
| struct { |
| int w; |
| int h; |
| int resolution_id; |
| } |
| video_modes[] = { |
| { -1, -1, 0x80 }, |
| { 512, 384, 0x80 }, |
| { 640, 480, 0x81 }, |
| { 800, 600, 0x82 }, |
| { 1024, 768, 0x83 }, |
| { 1152, 870, 0x84 }, |
| { 1280, 1024, 0x85 }, |
| { 1600, 1200, 0x86 }, |
| { 0, } |
| }; |
| video_modes[0].w = default_width; |
| video_modes[0].h = default_height; |
| |
| // Construct list of supported modes |
| if (display_type == DISPLAY_WINDOW) { |
| if (classic) |
| add_mode(display_type, 512, 342, 0x80, 64, VIDEO_DEPTH_1BIT); |
| else { |
| for (int i = 0; video_modes[i].w != 0; i++) { |
| const int w = video_modes[i].w; |
| const int h = video_modes[i].h; |
| if (i > 0 && (w >= default_width || h >= default_height)) |
| continue; |
| for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) |
| add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d); |
| } |
| } |
| } else if (display_type == DISPLAY_SCREEN) { |
| for (int i = 0; video_modes[i].w != 0; i++) { |
| const int w = video_modes[i].w; |
| const int h = video_modes[i].h; |
| if (i > 0 && (w >= default_width || h >= default_height)) |
| continue; |
| for (int d = VIDEO_DEPTH_1BIT; d <= default_depth; d++) |
| add_mode(display_type, w, h, video_modes[i].resolution_id, TrivialBytesPerRow(w, (video_depth)d), d); |
| } |
| } |
| |
| if (VideoModes.empty()) { |
| ErrorAlert(STR_NO_XVISUAL_ERR); |
| return false; |
| } |
| |
| // Find requested default mode with specified dimensions |
| uint32 default_id; |
| std::vector<VIDEO_MODE>::const_iterator i, end = VideoModes.end(); |
| for (i = VideoModes.begin(); i != end; ++i) { |
| const VIDEO_MODE & mode = (*i); |
| if (VIDEO_MODE_X == default_width && VIDEO_MODE_Y == default_height && VIDEO_MODE_DEPTH == default_depth) { |
| default_id = VIDEO_MODE_RESOLUTION; |
| #ifdef SHEEPSHAVER |
| std::vector<VIDEO_MODE>::const_iterator begin = VideoModes.begin(); |
| cur_mode = distance(begin, i); |
| #endif |
| break; |
| } |
| } |
| if (i == end) { // not found, use first available mode |
| const VIDEO_MODE & mode = VideoModes[0]; |
| default_depth = VIDEO_MODE_DEPTH; |
| default_id = VIDEO_MODE_RESOLUTION; |
| #ifdef SHEEPSHAVER |
| cur_mode = 0; |
| #endif |
| } |
| |
| #ifdef SHEEPSHAVER |
| for (int i = 0; i < VideoModes.size(); i++) |
| VModes[i] = VideoModes[i]; |
| VideoInfo *p = &VModes[VideoModes.size()]; |
| p->viType = DIS_INVALID; // End marker |
| p->viRowBytes = 0; |
| p->viXsize = p->viYsize = 0; |
| p->viAppleMode = 0; |
| p->viAppleID = 0; |
| #endif |
| |
| #if DEBUG |
| D(bug("Available video modes:\n")); |
| for (i = VideoModes.begin(); i != end; ++i) { |
| const VIDEO_MODE & mode = (*i); |
| int bits = 1 << VIDEO_MODE_DEPTH; |
| if (bits == 16) |
| bits = 15; |
| else if (bits == 32) |
| bits = 24; |
| D(bug(" %dx%d (ID %02x), %d colors\n", VIDEO_MODE_X, VIDEO_MODE_Y, VIDEO_MODE_RESOLUTION, 1 << bits)); |
| } |
| #endif |
| |
| int color_depth = get_customized_color_depth(default_depth); |
| |
| D(bug("Return get_customized_color_depth %d\n", color_depth)); |
| |
| // Create SDL_monitor_desc for this (the only) display |
| SDL_monitor_desc *monitor = new SDL_monitor_desc(VideoModes, (video_depth)color_depth, default_id); |
| VideoMonitors.push_back(monitor); |
| |
| // Open display |
| return monitor->video_open(); |
| } |
| |
| |
| /* |
| * Deinitialization |
| */ |
| |
| // Close display |
| void SDL_monitor_desc::video_close(void) |
| { |
| D(bug("video_close()\n")); |
| |
| #ifdef WIN32 |
| // Remove message handler for WM_DEVICECHANGE |
| HWND the_window = GetMainWindowHandle(); |
| SetWindowLongPtr(the_window, GWLP_WNDPROC, (LONG_PTR)sdl_window_proc); |
| #endif |
| |
| // Stop redraw thread |
| #ifndef USE_CPU_EMUL_SERVICES |
| if (redraw_thread_active) { |
| redraw_thread_cancel = true; |
| SDL_WaitThread(redraw_thread, NULL); |
| } |
| #endif |
| redraw_thread_active = false; |
| |
| // Unlock frame buffer |
| UNLOCK_FRAME_BUFFER; |
| D(bug(" frame buffer unlocked\n")); |
| |
| // Close display |
| delete drv; |
| drv = NULL; |
| } |
| |
| void VideoExit(void) |
| { |
| // Close displays |
| vector<monitor_desc *>::iterator i, end = VideoMonitors.end(); |
| for (i = VideoMonitors.begin(); i != end; ++i) |
| dynamic_cast<SDL_monitor_desc *>(*i)->video_close(); |
| |
| // Destroy locks |
| if (frame_buffer_lock) |
| SDL_DestroyMutex(frame_buffer_lock); |
| if (sdl_palette_lock) |
| SDL_DestroyMutex(sdl_palette_lock); |
| if (sdl_events_lock) |
| SDL_DestroyMutex(sdl_events_lock); |
| } |
| |
| |
| /* |
| * Close down full-screen mode (if bringing up error alerts is unsafe while in full-screen mode) |
| */ |
| |
| void VideoQuitFullScreen(void) |
| { |
| D(bug("VideoQuitFullScreen()\n")); |
| quit_full_screen = true; |
| } |
| |
| static void do_toggle_fullscreen(void) |
| { |
| #ifndef USE_CPU_EMUL_SERVICES |
| // pause redraw thread |
| thread_stop_ack = false; |
| thread_stop_req = true; |
| while (!thread_stop_ack) ; |
| #endif |
| |
| // save the mouse position |
| int x, y; |
| SDL_GetMouseState(&x, &y); |
| |
| // save the screen contents |
| SDL_Surface *tmp_surface = SDL_ConvertSurface(drv->s, drv->s->format, |
| drv->s->flags); |
| |
| // switch modes |
| display_type = (display_type == DISPLAY_SCREEN) ? DISPLAY_WINDOW |
| : DISPLAY_SCREEN; |
| drv->set_video_mode(display_type == DISPLAY_SCREEN ? SDL_WINDOW_FULLSCREEN : 0); |
| drv->adapt_to_video_mode(); |
| |
| // reset the palette |
| #ifdef SHEEPSHAVER |
| video_set_palette(); |
| #endif |
| drv->update_palette(); |
| |
| // restore the screen contents |
| SDL_BlitSurface(tmp_surface, NULL, drv->s, NULL); |
| SDL_FreeSurface(tmp_surface); |
| update_sdl_video(); |
| |
| // reset the video refresh handler |
| VideoRefreshInit(); |
| |
| // while SetVideoMode is happening, control key up may be missed |
| ADBKeyUp(0x36); |
| |
| // restore the mouse position |
| SDL_WarpMouseGlobal(x, y); |
| |
| // resume redraw thread |
| toggle_fullscreen = false; |
| #ifndef USE_CPU_EMUL_SERVICES |
| thread_stop_req = false; |
| #endif |
| } |
| |
| /* |
| * Mac VBL interrupt |
| */ |
| |
| /* |
| * Execute video VBL routine |
| */ |
| |
| #ifdef SHEEPSHAVER |
| void VideoVBL(void) |
| { |
| // Emergency quit requested? Then quit |
| if (emerg_quit) |
| QuitEmulator(); |
| |
| if (toggle_fullscreen) |
| do_toggle_fullscreen(); |
| |
| // Temporarily give up frame buffer lock (this is the point where |
| // we are suspended when the user presses Ctrl-Tab) |
| UNLOCK_FRAME_BUFFER; |
| LOCK_FRAME_BUFFER; |
| |
| // Execute video VBL |
| if (private_data != NULL && private_data->interruptsEnabled) |
| VSLDoInterruptService(private_data->vslServiceID); |
| } |
| #else |
| void VideoInterrupt(void) |
| { |
| // We must fill in the events queue in the same thread that did call SDL_SetVideoMode() |
| SDL_PumpEvents(); |
| |
| // Emergency quit requested? Then quit |
| if (emerg_quit) |
| QuitEmulator(); |
| |
| if (toggle_fullscreen) |
| do_toggle_fullscreen(); |
| |
| // Temporarily give up frame buffer lock (this is the point where |
| // we are suspended when the user presses Ctrl-Tab) |
| UNLOCK_FRAME_BUFFER; |
| LOCK_FRAME_BUFFER; |
| } |
| #endif |
| |
| |
| /* |
| * Set palette |
| */ |
| |
| #ifdef SHEEPSHAVER |
| void video_set_palette(void) |
| { |
| monitor_desc * monitor = VideoMonitors[0]; |
| int n_colors = palette_size(monitor->get_current_mode().viAppleMode); |
| uint8 pal[256 * 3]; |
| for (int c = 0; c < n_colors; c++) { |
| pal[c*3 + 0] = mac_pal[c].red; |
| pal[c*3 + 1] = mac_pal[c].green; |
| pal[c*3 + 2] = mac_pal[c].blue; |
| } |
| monitor->set_palette(pal, n_colors); |
| } |
| #endif |
| |
| void SDL_monitor_desc::set_palette(uint8 *pal, int num_in) |
| { |
| const VIDEO_MODE &mode = get_current_mode(); |
| |
| // FIXME: how can we handle the gamma ramp? |
| if ((int)VIDEO_MODE_DEPTH > VIDEO_DEPTH_8BIT) |
| return; |
| |
| LOCK_PALETTE; |
| |
| // Convert colors to XColor array |
| int num_out = 256; |
| bool stretch = false; |
| |
| if (!sdl_palette) { |
| sdl_palette = SDL_AllocPalette(num_out); |
| } |
| |
| SDL_Color *p = sdl_palette->colors; |
| for (int i=0; i<num_out; i++) { |
| int c = (stretch ? (i * num_in) / num_out : i); |
| p->r = pal[c*3 + 0] * 0x0101; |
| p->g = pal[c*3 + 1] * 0x0101; |
| p->b = pal[c*3 + 2] * 0x0101; |
| p++; |
| } |
| |
| // Recalculate pixel color expansion map |
| if (!IsDirectMode(mode)) { |
| for (int i=0; i<256; i++) { |
| int c = i & (num_in-1); // If there are less than 256 colors, we repeat the first entries (this makes color expansion easier) |
| ExpandMap[i] = SDL_MapRGB(drv->s->format, pal[c*3+0], pal[c*3+1], pal[c*3+2]); |
| } |
| |
| #ifdef ENABLE_VOSF |
| if (use_vosf) { |
| // We have to redraw everything because the interpretation of pixel values changed |
| LOCK_VOSF; |
| PFLAG_SET_ALL; |
| UNLOCK_VOSF; |
| memset(the_buffer_copy, 0, VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y); |
| } |
| #endif |
| } |
| |
| // Tell redraw thread to change palette |
| sdl_palette_changed = true; |
| |
| UNLOCK_PALETTE; |
| } |
| |
| |
| /* |
| * Switch video mode |
| */ |
| |
| #ifdef SHEEPSHAVER |
| int16 video_mode_change(VidLocals *csSave, uint32 ParamPtr) |
| { |
| /* return if no mode change */ |
| if ((csSave->saveData == ReadMacInt32(ParamPtr + csData)) && |
| (csSave->saveMode == ReadMacInt16(ParamPtr + csMode))) return noErr; |
| |
| /* first find video mode in table */ |
| for (int i=0; VModes[i].viType != DIS_INVALID; i++) { |
| if ((ReadMacInt16(ParamPtr + csMode) == VModes[i].viAppleMode) && |
| (ReadMacInt32(ParamPtr + csData) == VModes[i].viAppleID)) { |
| csSave->saveMode = ReadMacInt16(ParamPtr + csMode); |
| csSave->saveData = ReadMacInt32(ParamPtr + csData); |
| csSave->savePage = ReadMacInt16(ParamPtr + csPage); |
| |
| // Disable interrupts and pause redraw thread |
| DisableInterrupt(); |
| thread_stop_ack = false; |
| thread_stop_req = true; |
| while (!thread_stop_ack) ; |
| |
| cur_mode = i; |
| monitor_desc *monitor = VideoMonitors[0]; |
| monitor->switch_to_current_mode(); |
| |
| WriteMacInt32(ParamPtr + csBaseAddr, screen_base); |
| csSave->saveBaseAddr=screen_base; |
| csSave->saveData=VModes[cur_mode].viAppleID;/* First mode ... */ |
| csSave->saveMode=VModes[cur_mode].viAppleMode; |
| |
| // Enable interrupts and resume redraw thread |
| thread_stop_req = false; |
| EnableInterrupt(); |
| return noErr; |
| } |
| } |
| return paramErr; |
| } |
| #endif |
| |
| void SDL_monitor_desc::switch_to_current_mode(void) |
| { |
| // Close and reopen display |
| LOCK_EVENTS; |
| video_close(); |
| video_open(); |
| UNLOCK_EVENTS; |
| |
| if (drv == NULL) { |
| ErrorAlert(STR_OPEN_WINDOW_ERR); |
| QuitEmulator(); |
| } |
| } |
| |
| |
| /* |
| * Can we set the MacOS cursor image into the window? |
| */ |
| |
| #ifdef SHEEPSHAVER |
| bool video_can_change_cursor(void) |
| { |
| if (display_type != DISPLAY_WINDOW) |
| return false; |
| |
| #if defined(__APPLE__) |
| static char driver[] = "Quartz?"; |
| static int quartzok = -1; |
| |
| if (quartzok < 0) { |
| if (SDL_VideoDriverName(driver, sizeof driver) == NULL || strncmp(driver, "Quartz", sizeof driver)) |
| quartzok = true; |
| else { |
| // Quartz driver bug prevents cursor changing in SDL 1.2.11 to 1.2.14. |
| const SDL_version *vp = SDL_Linked_Version(); |
| int version = SDL_VERSIONNUM(vp->major, vp->minor, vp->patch); |
| quartzok = (version <= SDL_VERSIONNUM(1, 2, 10) || version >= SDL_VERSIONNUM(1, 2, 15)); |
| } |
| } |
| |
| return quartzok; |
| #else |
| return true; |
| #endif |
| } |
| #endif |
| |
| |
| /* |
| * Set cursor image for window |
| */ |
| |
| #ifdef SHEEPSHAVER |
| void video_set_cursor(void) |
| { |
| // Set new cursor image if it was changed |
| if (sdl_cursor) { |
| SDL_FreeCursor(sdl_cursor); |
| sdl_cursor = SDL_CreateCursor(MacCursor + 4, MacCursor + 36, 16, 16, MacCursor[2], MacCursor[3]); |
| if (sdl_cursor) { |
| SDL_ShowCursor(private_data == NULL || private_data->cursorVisible); |
| SDL_SetCursor(sdl_cursor); |
| |
| // XXX Windows apparently needs an extra mouse event to |
| // make the new cursor image visible. |
| // On Mac, if mouse is grabbed, SDL_ShowCursor() recenters the |
| // mouse, we have to put it back. |
| bool move = false; |
| #ifdef WIN32 |
| move = true; |
| #elif defined(__APPLE__) |
| move = mouse_grabbed; |
| #endif |
| if (move) { |
| int visible = SDL_ShowCursor(-1); |
| if (visible) { |
| int x, y; |
| SDL_GetMouseState(&x, &y); |
| SDL_WarpMouse(x, y); |
| } |
| } |
| } |
| } |
| } |
| #endif |
| |
| |
| /* |
| * Keyboard-related utilify functions |
| */ |
| |
| static bool is_modifier_key(SDL_KeyboardEvent const & e) |
| { |
| switch (e.keysym.sym) { |
| case SDLK_NUMLOCKCLEAR: |
| case SDLK_CAPSLOCK: |
| case SDLK_SCROLLLOCK: |
| case SDLK_RSHIFT: |
| case SDLK_LSHIFT: |
| case SDLK_RCTRL: |
| case SDLK_LCTRL: |
| case SDLK_RALT: |
| case SDLK_LALT: |
| case SDLK_RGUI: |
| case SDLK_LGUI: |
| case SDLK_MODE: |
| case SDLK_APPLICATION: |
| return true; |
| } |
| return false; |
| } |
| |
| static bool is_ctrl_down(SDL_Keysym const & ks) |
| { |
| return ctrl_down || (ks.mod & KMOD_CTRL); |
| } |
| |
| |
| /* |
| * Translate key event to Mac keycode, returns -1 if no keycode was found |
| * and -2 if the key was recognized as a hotkey |
| */ |
| |
| static int kc_decode(SDL_Keysym const & ks, bool key_down) |
| { |
| switch (ks.sym) { |
| case SDLK_a: return 0x00; |
| case SDLK_b: return 0x0b; |
| case SDLK_c: return 0x08; |
| case SDLK_d: return 0x02; |
| case SDLK_e: return 0x0e; |
| case SDLK_f: return 0x03; |
| case SDLK_g: return 0x05; |
| case SDLK_h: return 0x04; |
| case SDLK_i: return 0x22; |
| case SDLK_j: return 0x26; |
| case SDLK_k: return 0x28; |
| case SDLK_l: return 0x25; |
| case SDLK_m: return 0x2e; |
| case SDLK_n: return 0x2d; |
| case SDLK_o: return 0x1f; |
| case SDLK_p: return 0x23; |
| case SDLK_q: return 0x0c; |
| case SDLK_r: return 0x0f; |
| case SDLK_s: return 0x01; |
| case SDLK_t: return 0x11; |
| case SDLK_u: return 0x20; |
| case SDLK_v: return 0x09; |
| case SDLK_w: return 0x0d; |
| case SDLK_x: return 0x07; |
| case SDLK_y: return 0x10; |
| case SDLK_z: return 0x06; |
| |
| case SDLK_1: case SDLK_EXCLAIM: return 0x12; |
| case SDLK_2: case SDLK_AT: return 0x13; |
| case SDLK_3: case SDLK_HASH: return 0x14; |
| case SDLK_4: case SDLK_DOLLAR: return 0x15; |
| case SDLK_5: return 0x17; |
| case SDLK_6: return 0x16; |
| case SDLK_7: return 0x1a; |
| case SDLK_8: return 0x1c; |
| case SDLK_9: return 0x19; |
| case SDLK_0: return 0x1d; |
| |
| case SDLK_BACKQUOTE: return 0x0a; |
| case SDLK_MINUS: case SDLK_UNDERSCORE: return 0x1b; |
| case SDLK_EQUALS: case SDLK_PLUS: return 0x18; |
| case SDLK_LEFTBRACKET: return 0x21; |
| case SDLK_RIGHTBRACKET: return 0x1e; |
| case SDLK_BACKSLASH: return 0x2a; |
| case SDLK_SEMICOLON: case SDLK_COLON: return 0x29; |
| case SDLK_QUOTE: case SDLK_QUOTEDBL: return 0x27; |
| case SDLK_COMMA: case SDLK_LESS: return 0x2b; |
| case SDLK_PERIOD: case SDLK_GREATER: return 0x2f; |
| case SDLK_SLASH: case SDLK_QUESTION: return 0x2c; |
| |
| case SDLK_TAB: if (is_ctrl_down(ks)) {if (!key_down) drv->suspend(); return -2;} else return 0x30; |
| case SDLK_RETURN: if (is_ctrl_down(ks)) {if (!key_down) toggle_fullscreen = true; return -2;} else return 0x24; |
| case SDLK_SPACE: return 0x31; |
| case SDLK_BACKSPACE: return 0x33; |
| |
| case SDLK_DELETE: return 0x75; |
| case SDLK_INSERT: return 0x72; |
| case SDLK_HOME: case SDLK_HELP: return 0x73; |
| case SDLK_END: return 0x77; |
| case SDLK_PAGEUP: return 0x74; |
| case SDLK_PAGEDOWN: return 0x79; |
| |
| case SDLK_LCTRL: return 0x36; |
| case SDLK_RCTRL: return 0x36; |
| case SDLK_LSHIFT: return 0x38; |
| case SDLK_RSHIFT: return 0x38; |
| #if (defined(__APPLE__) && defined(__MACH__)) |
| case SDLK_LALT: return 0x3a; |
| case SDLK_RALT: return 0x3a; |
| case SDLK_LGUI: return 0x37; |
| case SDLK_RGUI: return 0x37; |
| #else |
| case SDLK_LALT: return 0x37; |
| case SDLK_RALT: return 0x37; |
| case SDLK_LGUI: return 0x3a; |
| case SDLK_RGUI: return 0x3a; |
| #endif |
| case SDLK_MENU: return 0x32; |
| case SDLK_CAPSLOCK: return 0x39; |
| case SDLK_NUMLOCKCLEAR: return 0x47; |
| |
| case SDLK_UP: return 0x3e; |
| case SDLK_DOWN: return 0x3d; |
| case SDLK_LEFT: return 0x3b; |
| case SDLK_RIGHT: return 0x3c; |
| |
| case SDLK_ESCAPE: if (is_ctrl_down(ks)) {if (!key_down) { quit_full_screen = true; emerg_quit = true; } return -2;} else return 0x35; |
| |
| case SDLK_F1: if (is_ctrl_down(ks)) {if (!key_down) SysMountFirstFloppy(); return -2;} else return 0x7a; |
| case SDLK_F2: return 0x78; |
| case SDLK_F3: return 0x63; |
| case SDLK_F4: return 0x76; |
| case SDLK_F5: if (is_ctrl_down(ks)) {if (!key_down) drv->toggle_mouse_grab(); return -2;} else return 0x60; |
| case SDLK_F6: return 0x61; |
| case SDLK_F7: return 0x62; |
| case SDLK_F8: return 0x64; |
| case SDLK_F9: return 0x65; |
| case SDLK_F10: return 0x6d; |
| case SDLK_F11: return 0x67; |
| case SDLK_F12: return 0x6f; |
| |
| case SDLK_PRINTSCREEN: return 0x69; |
| case SDLK_SCROLLLOCK: return 0x6b; |
| case SDLK_PAUSE: return 0x71; |
| |
| case SDLK_KP_0: return 0x52; |
| case SDLK_KP_1: return 0x53; |
| case SDLK_KP_2: return 0x54; |
| case SDLK_KP_3: return 0x55; |
| case SDLK_KP_4: return 0x56; |
| case SDLK_KP_5: return 0x57; |
| case SDLK_KP_6: return 0x58; |
| case SDLK_KP_7: return 0x59; |
| case SDLK_KP_8: return 0x5b; |
| case SDLK_KP_9: return 0x5c; |
| case SDLK_KP_PERIOD: return 0x41; |
| case SDLK_KP_PLUS: return 0x45; |
| case SDLK_KP_MINUS: return 0x4e; |
| case SDLK_KP_MULTIPLY: return 0x43; |
| case SDLK_KP_DIVIDE: return 0x4b; |
| case SDLK_KP_ENTER: return 0x4c; |
| case SDLK_KP_EQUALS: return 0x51; |
| } |
| D(bug("Unhandled SDL keysym: %d\n", ks.sym)); |
| return -1; |
| } |
| |
| static int event2keycode(SDL_KeyboardEvent const &ev, bool key_down) |
| { |
| return kc_decode(ev.keysym, key_down); |
| } |
| |
| static void force_complete_window_refresh() |
| { |
| if (display_type == DISPLAY_WINDOW) { |
| #ifdef ENABLE_VOSF |
| if (use_vosf) { // VOSF refresh |
| LOCK_VOSF; |
| PFLAG_SET_ALL; |
| UNLOCK_VOSF; |
| } |
| #endif |
| // Ensure each byte of the_buffer_copy differs from the_buffer to force a full update. |
| const VIDEO_MODE &mode = VideoMonitors[0]->get_current_mode(); |
| const int len = VIDEO_MODE_ROW_BYTES * VIDEO_MODE_Y; |
| for (int i = 0; i < len; i++) |
| the_buffer_copy[i] = !the_buffer[i]; |
| } |
| } |
| |
| /* |
| * SDL event handling |
| */ |
| |
| static void handle_events(void) |
| { |
| SDL_Event events[10]; |
| const int n_max_events = sizeof(events) / sizeof(events[0]); |
| int n_events; |
| |
| while ((n_events = SDL_PeepEvents(events, n_max_events, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) > 0) { |
| for (int i = 0; i < n_events; i++) { |
| SDL_Event & event = events[i]; |
| |
| switch (event.type) { |
| |
| // Mouse button |
| case SDL_MOUSEBUTTONDOWN: { |
| unsigned int button = event.button.button; |
| if (button == SDL_BUTTON_LEFT) |
| ADBMouseDown(0); |
| else if (button == SDL_BUTTON_RIGHT) |
| ADBMouseDown(1); |
| else if (button == SDL_BUTTON_MIDDLE) |
| ADBMouseDown(2); |
| else if (button < 6) { // Wheel mouse |
| if (mouse_wheel_mode == 0) { |
| int key = (button == 5) ? 0x79 : 0x74; // Page up/down |
| ADBKeyDown(key); |
| ADBKeyUp(key); |
| } else { |
| int key = (button == 5) ? 0x3d : 0x3e; // Cursor up/down |
| for(int i=0; i<mouse_wheel_lines; i++) { |
| ADBKeyDown(key); |
| ADBKeyUp(key); |
| } |
| } |
| } |
| break; |
| } |
| case SDL_MOUSEBUTTONUP: { |
| unsigned int button = event.button.button; |
| if (button == SDL_BUTTON_LEFT) |
| ADBMouseUp(0); |
| else if (button == SDL_BUTTON_RIGHT) |
| ADBMouseUp(1); |
| else if (button == SDL_BUTTON_MIDDLE) |
| ADBMouseUp(2); |
| break; |
| } |
| |
| // Mouse moved |
| case SDL_MOUSEMOTION: |
| if (mouse_grabbed) { |
| drv->mouse_moved(event.motion.xrel, event.motion.yrel); |
| } else { |
| drv->mouse_moved(event.motion.x, event.motion.y); |
| } |
| break; |
| |
| // Keyboard |
| case SDL_KEYDOWN: { |
| int code = -1; |
| if (use_keycodes && !is_modifier_key(event.key)) { |
| if (event2keycode(event.key, true) != -2) // This is called to process the hotkeys |
| code = keycode_table[event.key.keysym.scancode & 0xff]; |
| } else |
| code = event2keycode(event.key, true); |
| if (code >= 0) { |
| if (!emul_suspended) { |
| if (code == 0x39) { // Caps Lock pressed |
| if (caps_on) { |
| ADBKeyUp(code); |
| caps_on = false; |
| } else { |
| ADBKeyDown(code); |
| caps_on = true; |
| } |
| } else |
| ADBKeyDown(code); |
| if (code == 0x36) |
| ctrl_down = true; |
| } else { |
| if (code == 0x31) |
| drv->resume(); // Space wakes us up |
| } |
| } |
| break; |
| } |
| case SDL_KEYUP: { |
| int code = -1; |
| if (use_keycodes && !is_modifier_key(event.key)) { |
| if (event2keycode(event.key, false) != -2) // This is called to process the hotkeys |
| code = keycode_table[event.key.keysym.scancode & 0xff]; |
| } else |
| code = event2keycode(event.key, false); |
| if (code >= 0) { |
| if (code == 0x39) { // Caps Lock released |
| if (caps_on) { |
| ADBKeyUp(code); |
| caps_on = false; |
| } else { |
| ADBKeyDown(code); |
| caps_on = true; |
| } |
| } else |
| ADBKeyUp(code); |
| if (code == 0x36) |
| ctrl_down = false; |
| } |
| break; |
| } |
| |
| case SDL_WINDOWEVENT: { |
| switch (event.window.event) { |
| // Hidden parts exposed, force complete refresh of window |
| case SDL_WINDOWEVENT_EXPOSED: |
| force_complete_window_refresh(); |
| break; |
| |
| // Force a complete window refresh when activating, to avoid redraw artifacts otherwise. |
| case SDL_WINDOWEVENT_RESTORED: |
| force_complete_window_refresh(); |
| break; |
| |
| } |
| break; |
| } |
| |
| // Window "close" widget clicked |
| case SDL_QUIT: |
| ADBKeyDown(0x7f); // Power key |
| ADBKeyUp(0x7f); |
| break; |
| } |
| } |
| } |
| } |
| |
| |
| /* |
| * Window display update |
| */ |
| |
| // Static display update (fixed frame rate, but incremental) |
| static void update_display_static(driver_base *drv) |
| { |
| // Incremental update code |
| int wide = 0, high = 0; |
| uint32 x1, x2, y1, y2; |
| const VIDEO_MODE &mode = drv->mode; |
| int bytes_per_row = VIDEO_MODE_ROW_BYTES; |
| uint8 *p, *p2; |
| |
| // Check for first line from top and first line from bottom that have changed |
| y1 = 0; |
| for (uint32 j = 0; j < VIDEO_MODE_Y; j++) { |
| if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) { |
| y1 = j; |
| break; |
| } |
| } |
| y2 = y1 - 1; |
| for (uint32 j = VIDEO_MODE_Y; j-- > y1; ) { |
| if (memcmp(&the_buffer[j * bytes_per_row], &the_buffer_copy[j * bytes_per_row], bytes_per_row)) { |
| y2 = j; |
| break; |
| } |
| } |
| high = y2 - y1 + 1; |
| |
| // Check for first column from left and first column from right that have changed |
| if (high) { |
| if (VIDEO_MODE_DEPTH < VIDEO_DEPTH_8BIT) { |
| const int src_bytes_per_row = bytes_per_row; |
| const int dst_bytes_per_row = drv->s->pitch; |
| const int pixels_per_byte = VIDEO_MODE_X / src_bytes_per_row; |
| |
| x1 = VIDEO_MODE_X / pixels_per_byte; |
| for (uint32 j = y1; j <= y2; j++) { |
| p = &the_buffer[j * bytes_per_row]; |
| p2 = &the_buffer_copy[j * bytes_per_row]; |
| for (uint32 i = 0; i < x1; i++) { |
| if (*p != *p2) { |
| x1 = i; |
| break; |
| } |
| p++; p2++; |
| } |
| } |
| x2 = x1; |
| for (uint32 j = y1; j <= y2; j++) { |
| p = &the_buffer[j * bytes_per_row]; |
| p2 = &the_buffer_copy[j * bytes_per_row]; |
| p += bytes_per_row; |
| p2 += bytes_per_row; |
| for (uint32 i = (VIDEO_MODE_X / pixels_per_byte); i > x2; i--) { |
| p--; p2--; |
| if (*p != *p2) { |
| x2 = i; |
| break; |
| } |
| } |
| } |
| x1 *= pixels_per_byte; |
| x2 *= pixels_per_byte; |
| wide = (x2 - x1 + pixels_per_byte - 1) & -pixels_per_byte; |
| |
| // Update copy of the_buffer |
| if (high && wide) { |
| |
| // Lock surface, if required |
| if (SDL_MUSTLOCK(drv->s)) |
| SDL_LockSurface(drv->s); |
| |
| // Blit to screen surface |
| int si = y1 * src_bytes_per_row + (x1 / pixels_per_byte); |
| int di = y1 * dst_bytes_per_row + x1; |
| for (uint32 j = y1; j <= y2; j++) { |
| memcpy(the_buffer_copy + si, the_buffer + si, wide / pixels_per_byte); |
| Screen_blit((uint8 *)drv->s->pixels + di, the_buffer + si, wide / pixels_per_byte); |
| si += src_bytes_per_row; |
| di += dst_bytes_per_row; |
| } |
| |
| // Unlock surface, if required |
| if (SDL_MUSTLOCK(drv->s)) |
| SDL_UnlockSurface(drv->s); |
| |
| // Refresh display |
| update_sdl_video(drv->s, x1, y1, wide, high); |
| } |
| |
| } else { |
| const int bytes_per_pixel = VIDEO_MODE_ROW_BYTES / VIDEO_MODE_X; |
| const int dst_bytes_per_row = drv->s->pitch; |
| |
| x1 = VIDEO_MODE_X; |
| for (uint32 j = y1; j <= y2; j++) { |
| p = &the_buffer[j * bytes_per_row]; |
| p2 = &the_buffer_copy[j * bytes_per_row]; |
| for (uint32 i = 0; i < x1 * bytes_per_pixel; i++) { |
| if (*p != *p2) { |
| x1 = i / bytes_per_pixel; |
| break; |
| } |
| p++; p2++; |
| } |
| } |
| x2 = x1; |
| for (uint32 j = y1; j <= y2; j++) { |
| p = &the_buffer[j * bytes_per_row]; |
| p2 = &the_buffer_copy[j * bytes_per_row]; |
| p += bytes_per_row; |
| p2 += bytes_per_row; |
| for (uint32 i = VIDEO_MODE_X * bytes_per_pixel; i > x2 * bytes_per_pixel; i--) { |
| p--; |
| p2--; |
| if (*p != *p2) { |
| x2 = i / bytes_per_pixel; |
| break; |
| } |
| } |
| } |
| wide = x2 - x1; |
| |
| // Update copy of the_buffer |
| if (high && wide) { |
| |
| // Lock surface, if required |
| if (SDL_MUSTLOCK(drv->s)) |
| SDL_LockSurface(drv->s); |
| |
| // Blit to screen surface |
| for (uint32 j = y1; j <= y2; j++) { |
| uint32 i = j * bytes_per_row + x1 * bytes_per_pixel; |
| int dst_i = j * dst_bytes_per_row + x1 * bytes_per_pixel; |
| memcpy(the_buffer_copy + i, the_buffer + i, bytes_per_pixel * wide); |
| Screen_blit((uint8 *)drv->s->pixels + dst_i, the_buffer + i, bytes_per_pixel * wide); |
| } |
| |
| // Unlock surface, if required |
| if (SDL_MUSTLOCK(drv->s)) |
| SDL_UnlockSurface(drv->s); |
| |
| // Refresh display |
| update_sdl_video(drv->s, x1, y1, wide, high); |
| } |
| } |
| } |
| } |
| |
| // Static display update (fixed frame rate, bounding boxes based) |
| // XXX use NQD bounding boxes to help detect dirty areas? |
| static void update_display_static_bbox(driver_base *drv) |
| { |
| const VIDEO_MODE &mode = drv->mode; |
| |
| // Allocate bounding boxes for SDL_UpdateRects() |
| const uint32 N_PIXELS = 64; |
| const uint32 n_x_boxes = (VIDEO_MODE_X + N_PIXELS - 1) / N_PIXELS; |
| const uint32 n_y_boxes = (VIDEO_MODE_Y + N_PIXELS - 1) / N_PIXELS; |
| SDL_Rect *boxes = (SDL_Rect *)alloca(sizeof(SDL_Rect) * n_x_boxes * n_y_boxes); |
| uint32 nr_boxes = 0; |
| |
| // Lock surface, if required |
| if (SDL_MUSTLOCK(drv->s)) |
| SDL_LockSurface(drv->s); |
| |
| // Update the surface from Mac screen |
| const uint32 bytes_per_row = VIDEO_MODE_ROW_BYTES; |
| const uint32 bytes_per_pixel = bytes_per_row / VIDEO_MODE_X; |
| const uint32 dst_bytes_per_row = drv->s->pitch; |
| for (uint32 y = 0; y < VIDEO_MODE_Y; y += N_PIXELS) { |
| uint32 h = N_PIXELS; |
| if (h > VIDEO_MODE_Y - y) |
| h = VIDEO_MODE_Y - y; |
| for (uint32 x = 0; x < VIDEO_MODE_X; x += N_PIXELS) { |
| uint32 w = N_PIXELS; |
| if (w > VIDEO_MODE_X - x) |
| w = VIDEO_MODE_X - x; |
| const int xs = w * bytes_per_pixel; |
| const int xb = x * bytes_per_pixel; |
| bool dirty = false; |
| for (uint32 j = y; j < (y + h); j++) { |
| const uint32 yb = j * bytes_per_row; |
| const uint32 dst_yb = j * dst_bytes_per_row; |
| if (memcmp(&the_buffer[yb + xb], &the_buffer_copy[yb + xb], xs) != 0) { |
| memcpy(&the_buffer_copy[yb + xb], &the_buffer[yb + xb], xs); |
| Screen_blit((uint8 *)drv->s->pixels + dst_yb + xb, the_buffer + yb + xb, xs); |
| dirty = true; |
| } |
| } |
| if (dirty) { |
| boxes[nr_boxes].x = x; |
| boxes[nr_boxes].y = y; |
| boxes[nr_boxes].w = w; |
| boxes[nr_boxes].h = h; |
| nr_boxes++; |
| } |
| } |
| } |
| |
| // Unlock surface, if required |
| if (SDL_MUSTLOCK(drv->s)) |
| SDL_UnlockSurface(drv->s); |
| |
| // Refresh display |
| if (nr_boxes) |
| update_sdl_video(); |
| } |
| |
| |
| // We suggest the compiler to inline the next two functions so that it |
| // may specialise the code according to the current screen depth and |
| // display type. A clever compiler would do that job by itself though... |
| |
| // NOTE: update_display_vosf is inlined too |
| |
| static inline void possibly_quit_dga_mode() |
| { |
| // Quit DGA mode if requested (something terrible has happened and we |
| // want to give control back to the user) |
| if (quit_full_screen) { |
| quit_full_screen = false; |
| delete drv; |
| drv = NULL; |
| } |
| } |
| |
| static inline void possibly_ungrab_mouse() |
| { |
| // Ungrab mouse if requested (something terrible has happened and we |
| // want to give control back to the user) |
| if (quit_full_screen) { |
| quit_full_screen = false; |
| if (drv) |
| drv->ungrab_mouse(); |
| } |
| } |
| |
| static inline void handle_palette_changes(void) |
| { |
| LOCK_PALETTE; |
| |
| if (sdl_palette_changed) { |
| sdl_palette_changed = false; |
| drv->update_palette(); |
| } |
| |
| UNLOCK_PALETTE; |
| } |
| |
| static void video_refresh_window_static(void); |
| |
| static void video_refresh_dga(void) |
| { |
| // Quit DGA mode if requested |
| possibly_quit_dga_mode(); |
| video_refresh_window_static(); |
| } |
| |
| #ifdef ENABLE_VOSF |
| #if REAL_ADDRESSING || DIRECT_ADDRESSING |
| static void video_refresh_dga_vosf(void) |
| { |
| // Quit DGA mode if requested |
| possibly_quit_dga_mode(); |
| |
| // Update display (VOSF variant) |
| static uint32 tick_counter = 0; |
| if (++tick_counter >= frame_skip) { |
| tick_counter = 0; |
| if (mainBuffer.dirty) { |
| LOCK_VOSF; |
| update_display_dga_vosf(drv); |
| UNLOCK_VOSF; |
| } |
| } |
| } |
| #endif |
| |
| static void video_refresh_window_vosf(void) |
| { |
| // Ungrab mouse if requested |
| possibly_ungrab_mouse(); |
| |
| // Update display (VOSF variant) |
| static uint32 tick_counter = 0; |
| if (++tick_counter >= frame_skip) { |
| tick_counter = 0; |
| if (mainBuffer.dirty) { |
| LOCK_VOSF; |
| update_display_window_vosf(drv); |
| UNLOCK_VOSF; |
| } |
| } |
| } |
| #endif // def ENABLE_VOSF |
| |
| static void video_refresh_window_static(void) |
| { |
| // Ungrab mouse if requested |
| possibly_ungrab_mouse(); |
| |
| // Update display (static variant) |
| static uint32 tick_counter = 0; |
| if (++tick_counter >= frame_skip) { |
| tick_counter = 0; |
| const VIDEO_MODE &mode = drv->mode; |
| if ((int)VIDEO_MODE_DEPTH >= VIDEO_DEPTH_8BIT) |
| update_display_static_bbox(drv); |
| else |
| update_display_static(drv); |
| } |
| } |
| |
| |
| /* |
| * Thread for screen refresh, input handling etc. |
| */ |
| |
| static void VideoRefreshInit(void) |
| { |
| // TODO: set up specialised 8bpp VideoRefresh handlers ? |
| if (display_type == DISPLAY_SCREEN) { |
| #if ENABLE_VOSF && (REAL_ADDRESSING || DIRECT_ADDRESSING) |
| if (use_vosf) |
| video_refresh = video_refresh_dga_vosf; |
| else |
| #endif |
| video_refresh = video_refresh_dga; |
| } |
| else { |
| #ifdef ENABLE_VOSF |
| if (use_vosf) |
| video_refresh = video_refresh_window_vosf; |
| else |
| #endif |
| video_refresh = video_refresh_window_static; |
| } |
| } |
| |
| static inline void do_video_refresh(void) |
| { |
| // Handle SDL events |
| handle_events(); |
| |
| // Update display |
| video_refresh(); |
| |
| |
| // Set new palette if it was changed |
| handle_palette_changes(); |
| } |
| |
| // This function is called on non-threaded platforms from a timer interrupt |
| void VideoRefresh(void) |
| { |
| // We need to check redraw_thread_active to inhibit refreshed during |
| // mode changes on non-threaded platforms |
| if (!redraw_thread_active) |
| return; |
| |
| // Process pending events and update display |
| do_video_refresh(); |
| } |
| |
| const int VIDEO_REFRESH_HZ = 60; |
| const int VIDEO_REFRESH_DELAY = 1000000 / VIDEO_REFRESH_HZ; |
| |
| #ifndef USE_CPU_EMUL_SERVICES |
| static int redraw_func(void *arg) |
| { |
| uint64 start = GetTicks_usec(); |
| int64 ticks = 0; |
| uint64 next = GetTicks_usec() + VIDEO_REFRESH_DELAY; |
| |
| while (!redraw_thread_cancel) { |
| |
| // Wait |
| next += VIDEO_REFRESH_DELAY; |
| int32 delay = int32(next - GetTicks_usec()); |
| if (delay > 0) |
| Delay_usec(delay); |
| else if (delay < -VIDEO_REFRESH_DELAY) |
| next = GetTicks_usec(); |
| ticks++; |
| |
| // Pause if requested (during video mode switches) |
| if (thread_stop_req) { |
| thread_stop_ack = true; |
| continue; |
| } |
| |
| // Process pending events and update display |
| do_video_refresh(); |
| } |
| |
| uint64 end = GetTicks_usec(); |
| D(bug("%lld refreshes in %lld usec = %f refreshes/sec\n", ticks, end - start, ticks * 1000000.0 / (end - start))); |
| return 0; |
| } |
| #endif |
| |
| |
| /* |
| * Record dirty area from NQD |
| */ |
| |
| #ifdef SHEEPSHAVER |
| void video_set_dirty_area(int x, int y, int w, int h) |
| { |
| #ifdef ENABLE_VOSF |
| const VIDEO_MODE &mode = drv->mode; |
| const unsigned screen_width = VIDEO_MODE_X; |
| const unsigned screen_height = VIDEO_MODE_Y; |
| const unsigned bytes_per_row = VIDEO_MODE_ROW_BYTES; |
| |
| if (use_vosf) { |
| vosf_set_dirty_area(x, y, w, h, screen_width, screen_height, bytes_per_row); |
| return; |
| } |
| #endif |
| |
| // XXX handle dirty bounding boxes for non-VOSF modes |
| } |
| #endif |