| |
| /*============================================================================ |
| |
| This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic |
| Package, Release 3e, by John R. Hauser. |
| |
| Copyright 2011, 2012, 2013, 2014, 2015, 2017 The Regents of the University of |
| California. All rights reserved. |
| |
| Redistribution and use in source and binary forms, with or without |
| modification, are permitted provided that the following conditions are met: |
| |
| 1. Redistributions of source code must retain the above copyright notice, |
| this list of conditions, and the following disclaimer. |
| |
| 2. Redistributions in binary form must reproduce the above copyright notice, |
| this list of conditions, and the following disclaimer in the documentation |
| and/or other materials provided with the distribution. |
| |
| 3. Neither the name of the University nor the names of its contributors may |
| be used to endorse or promote products derived from this software without |
| specific prior written permission. |
| |
| THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY |
| EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE |
| DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY |
| DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| =============================================================================*/ |
| |
| #include <stdbool.h> |
| #include <stdint.h> |
| #include "platform.h" |
| #include "internals.h" |
| #include "specialize.h" |
| #include "softfloat.h" |
| |
| float16_t f16_roundToInt( float16_t a, uint_fast8_t roundingMode, bool exact ) |
| { |
| union ui16_f16 uA; |
| uint_fast16_t uiA; |
| int_fast8_t exp; |
| uint_fast16_t uiZ, lastBitMask, roundBitsMask; |
| union ui16_f16 uZ; |
| |
| /*------------------------------------------------------------------------ |
| *------------------------------------------------------------------------*/ |
| uA.f = a; |
| uiA = uA.ui; |
| exp = expF16UI( uiA ); |
| /*------------------------------------------------------------------------ |
| *------------------------------------------------------------------------*/ |
| if ( exp <= 0xE ) { |
| if ( !(uint16_t) (uiA<<1) ) return a; |
| if ( exact ) softfloat_exceptionFlags |= softfloat_flag_inexact; |
| uiZ = uiA & packToF16UI( 1, 0, 0 ); |
| switch ( roundingMode ) { |
| case softfloat_round_near_even: |
| if ( !fracF16UI( uiA ) ) break; |
| case softfloat_round_near_maxMag: |
| if ( exp == 0xE ) uiZ |= packToF16UI( 0, 0xF, 0 ); |
| break; |
| case softfloat_round_min: |
| if ( uiZ ) uiZ = packToF16UI( 1, 0xF, 0 ); |
| break; |
| case softfloat_round_max: |
| if ( !uiZ ) uiZ = packToF16UI( 0, 0xF, 0 ); |
| break; |
| #ifdef SOFTFLOAT_ROUND_ODD |
| case softfloat_round_odd: |
| uiZ |= packToF16UI( 0, 0xF, 0 ); |
| break; |
| #endif |
| } |
| goto uiZ; |
| } |
| /*------------------------------------------------------------------------ |
| *------------------------------------------------------------------------*/ |
| if ( 0x19 <= exp ) { |
| if ( (exp == 0x1F) && fracF16UI( uiA ) ) { |
| uiZ = softfloat_propagateNaNF16UI( uiA, 0 ); |
| goto uiZ; |
| } |
| return a; |
| } |
| /*------------------------------------------------------------------------ |
| *------------------------------------------------------------------------*/ |
| uiZ = uiA; |
| lastBitMask = (uint_fast16_t) 1<<(0x19 - exp); |
| roundBitsMask = lastBitMask - 1; |
| if ( roundingMode == softfloat_round_near_maxMag ) { |
| uiZ += lastBitMask>>1; |
| } else if ( roundingMode == softfloat_round_near_even ) { |
| uiZ += lastBitMask>>1; |
| if ( !(uiZ & roundBitsMask) ) uiZ &= ~lastBitMask; |
| } else if ( |
| roundingMode |
| == (signF16UI( uiZ ) ? softfloat_round_min : softfloat_round_max) |
| ) { |
| uiZ += roundBitsMask; |
| } |
| uiZ &= ~roundBitsMask; |
| if ( uiZ != uiA ) { |
| #ifdef SOFTFLOAT_ROUND_ODD |
| if ( roundingMode == softfloat_round_odd ) uiZ |= lastBitMask; |
| #endif |
| if ( exact ) softfloat_exceptionFlags |= softfloat_flag_inexact; |
| } |
| uiZ: |
| uZ.ui = uiZ; |
| return uZ.f; |
| |
| } |
| |